=> Bootstrap dependency digest>=20211023: found digest-20220214 ===> Skipping vulnerability checks. WARNING: No /usr/pkg/pkgdb/pkg-vulnerabilities file found. WARNING: To fix run: `/usr/sbin/pkg_admin -K /usr/pkg/pkgdb fetch-pkg-vulnerabilities'. ===> Building for py310-game-2.6.0 * Building wheel... Skipping Cython compilation WARNING, No "Setup" File Exists, Running "buildconfig/config.py" Using UNIX configuration... sh: dpkg-architecture: not found Hunting dependencies... SDL : found 2.30.7 FONT : found IMAGE : found MIXER : found PNG : found JPEG : found SCRAP : found FREETYPE: found 26.2.20 If you get compiler errors during install, double-check the compiler flags in the "Setup" file. src_c/mixer.c: In function '_format_view_to_audio': src_c/mixer.c:257:50: warning: comparison between signed and unsigned integer expressions [-Wsign-compare] if (view->itemsize && PG_SAMPLE_SIZE(format) != view->itemsize) { ^~ src_c/_sdl2/video.c: In function '__pyx_pf_6pygame_5_sdl2_5video_6Window_from_window': src_c/_sdl2/video.c:7146:23: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] __pyx_v_data_ptr = ((void *)__pyx_v_data); ^ src_c/SDL_gfx/SDL_gfxPrimitives.c: In function '_filledRectAlpha': src_c/SDL_gfx/SDL_gfxPrimitives.c:558:20: warning: unused variable 'sA' [-Wunused-variable] Uint8 sR, sG, sB, sA; ^~ src_c/SDL_gfx/SDL_gfxPrimitives.c: In function '_aalineColor': src_c/SDL_gfx/SDL_gfxPrimitives.c:2505:25: warning: variable 'wgtcompmask' set but not used [-Wunused-but-set-variable] Uint32 erracctmp, wgt, wgtcompmask; ^~~~~~~~~~~ src_c/SDL_gfx/SDL_gfxPrimitives.c: In function 'arcColor': src_c/SDL_gfx/SDL_gfxPrimitives.c:3100:2: warning: multi-line comment [-Wcomment] // /|\ ^ src_c/SDL_gfx/SDL_gfxPrimitives.c:3102:2: warning: multi-line comment [-Wcomment] // / | \ ^ src_c/display.c: In function 'pg_GetVideoInfo': src_c/display.c:399:0: warning: ignoring #pragma PG_WARN [-Wunknown-pragmas] #pragma PG_WARN(hardcoding wm_available to 1) src_c/display.c:400:0: warning: ignoring #pragma PG_WARN [-Wunknown-pragmas] #pragma PG_WARN(setting available video RAM to 0 KB) src_c/display.c: In function 'pg_set_mode': src_c/display.c:975:0: warning: ignoring #pragma PG_WARN [-Wunknown-pragmas] #pragma PG_WARN(Not setting bpp ?) src_c/display.c:976:0: warning: ignoring #pragma PG_WARN [-Wunknown-pragmas] #pragma PG_WARN(Add mode stuff.) src_c/display.c:1089:48: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] win = SDL_CreateWindowFrom((const void *)win_long); ^ src_c/display.c: In function 'pg_mode_ok': src_c/display.c:1414:0: warning: ignoring #pragma PG_WARN [-Wunknown-pragmas] #pragma PG_WARN(Ignoring most flags) src_c/display.c: In function 'pg_list_modes': src_c/display.c:1468:0: warning: ignoring #pragma PG_WARN [-Wunknown-pragmas] #pragma PG_WARN(Ignoring flags) src_c/display.c: At top level: src_c/display.c:2617:0: warning: ignoring #pragma PG_WARN [-Wunknown-pragmas] #pragma PG_WARN(At some point should add GC slot functions.) src_c/surface.c: In function 'surf_convert_alpha': src_c/surface.c:1677:0: warning: ignoring #pragma PG_WARN [-Wunknown-pragmas] #pragma PG_WARN("srcsurf doesn't actually do anything?") src_c/image.c: In function 'compute_align_vector': src_c/image.c:304:1: warning: SSE vector return without SSE enabled changes the ABI [-Wpsabi] { ^ In file included from /usr/include/gcc-7/xmmintrin.h:1252:0, from /usr/include/gcc-7/immintrin.h:29, from /pbulk/work/devel/py-game/work/.buildlink/include/SDL2/SDL_cpuinfo.h:111, from /pbulk/work/devel/py-game/work/.buildlink/include/SDL2/SDL.h:38, from src_c/_pygame.h:43, from src_c/pygame.h:30, from src_c/image.c:27: /usr/include/gcc-7/emmintrin.h:602:1: error: inlining failed in call to always_inline '_mm_set_epi32': target specific option mismatch _mm_set_epi32 (int __q3, int __q2, int __q1, int __q0) ^~~~~~~~~~~~~ src_c/image.c:319:12: note: called from here return _mm_set_epi32(output_align[0], output_align[1], output_align[2], ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ output_align[3]); ~~~~~~~~~~~~~~~~ Continuing With "setup.py" --- For help with compilation see: https://www.pygame.org/wiki/Compilation To contribute to pygame development see: https://www.pygame.org/contribute.html --- error: command '/pbulk/work/devel/py-game/work/.cwrapper/bin/gcc' failed with exit code 1 ERROR Backend subprocess exited when trying to invoke build_wheel *** Error code 1 Stop. make[1]: stopped in /usr/pkgsrc/devel/py-game *** Error code 1 Stop. make: stopped in /usr/pkgsrc/devel/py-game