=> Bootstrap dependency digest>=20211023: found digest-20220214 ===> Skipping vulnerability checks. WARNING: No /usr/pkg/pkgdb/pkg-vulnerabilities file found. WARNING: To fix run: `/usr/sbin/pkg_admin -K /usr/pkg/pkgdb fetch-pkg-vulnerabilities'. ===> Building for py310-game-2.6.0 * Building wheel... Skipping Cython compilation WARNING, No "Setup" File Exists, Running "buildconfig/config.py" Using UNIX configuration... sh: dpkg-architecture: not found Hunting dependencies... SDL : found 2.30.7 FONT : found IMAGE : found MIXER : found PNG : found JPEG : found SCRAP : found FREETYPE: found 26.2.20 If you get compiler errors during install, double-check the compiler flags in the "Setup" file. src_c/mixer.c: In function '_format_view_to_audio': src_c/mixer.c:257:50: warning: comparison of integer expressions of different signedness: 'PG_sample_format_t' {aka 'unsigned int'} and 'Py_ssize_t' {aka 'int'} [-Wsign-compare] 257 | if (view->itemsize && PG_SAMPLE_SIZE(format) != view->itemsize) { | ^~ src_c/_sdl2/video.c: In function '__pyx_pf_6pygame_5_sdl2_5video_6Window_from_window': src_c/_sdl2/video.c:7146:23: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] 7146 | __pyx_v_data_ptr = ((void *)__pyx_v_data); | ^ src_c/SDL_gfx/SDL_gfxPrimitives.c: In function '_filledRectAlpha': src_c/SDL_gfx/SDL_gfxPrimitives.c:558:20: warning: unused variable 'sA' [-Wunused-variable] 558 | Uint8 sR, sG, sB, sA; | ^~ src_c/SDL_gfx/SDL_gfxPrimitives.c: In function '_aalineColor': src_c/SDL_gfx/SDL_gfxPrimitives.c:2505:25: warning: variable 'wgtcompmask' set but not used [-Wunused-but-set-variable] 2505 | Uint32 erracctmp, wgt, wgtcompmask; | ^~~~~~~~~~~ src_c/SDL_gfx/SDL_gfxPrimitives.c: In function 'arcColor': src_c/SDL_gfx/SDL_gfxPrimitives.c:3100:2: warning: multi-line comment [-Wcomment] 3100 | // /|\ | ^ src_c/SDL_gfx/SDL_gfxPrimitives.c:3102:2: warning: multi-line comment [-Wcomment] 3102 | // / | \ | ^ In file included from /usr/include/ctype.h:100, from /pbulk/work/devel/py-game/work/.buildlink/include/python3.10/unicodeobject.h:58, from /pbulk/work/devel/py-game/work/.buildlink/include/python3.10/Python.h:83, from src_c/_pygame.h:35, from src_c/pygame.h:30, from src_c/base.c:25: src_c/base.c: In function '_pg_typestr_as_format': src_c/base.c:2155:36: warning: array subscript has type 'char' [-Wchar-subscripts] 2155 | *fchar_p = tolower(*fchar_p); | ^ In file included from /usr/include/ctype.h:100, from /pbulk/work/devel/py-game/work/.buildlink/include/python3.10/unicodeobject.h:58, from /pbulk/work/devel/py-game/work/.buildlink/include/python3.10/Python.h:83, from src_c/_pygame.h:35, from src_c/pygame.h:30, from src_c/color.c:44: src_c/color.c: In function '_hextoint': src_c/color.c:338:24: warning: array subscript has type 'char' [-Wchar-subscripts] 338 | switch (toupper(hex[0])) { | ^ src_c/color.c:390:24: warning: array subscript has type 'char' [-Wchar-subscripts] 390 | switch (toupper(hex[1])) { | ^ src_c/display.c: In function 'pg_GetVideoInfo': src_c/display.c:399: warning: ignoring '#pragma PG_WARN ' [-Wunknown-pragmas] 399 | #pragma PG_WARN(hardcoding wm_available to 1) | src_c/display.c:400: warning: ignoring '#pragma PG_WARN ' [-Wunknown-pragmas] 400 | #pragma PG_WARN(setting available video RAM to 0 KB) | src_c/display.c: In function 'pg_set_mode': src_c/display.c:975: warning: ignoring '#pragma PG_WARN ' [-Wunknown-pragmas] 975 | #pragma PG_WARN(Not setting bpp ?) | src_c/display.c:976: warning: ignoring '#pragma PG_WARN ' [-Wunknown-pragmas] 976 | #pragma PG_WARN(Add mode stuff.) | src_c/display.c:1089:48: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] 1089 | win = SDL_CreateWindowFrom((const void *)win_long); | ^ src_c/display.c: In function 'pg_mode_ok': src_c/display.c:1414: warning: ignoring '#pragma PG_WARN ' [-Wunknown-pragmas] 1414 | #pragma PG_WARN(Ignoring most flags) | src_c/display.c: In function 'pg_list_modes': src_c/display.c:1468: warning: ignoring '#pragma PG_WARN ' [-Wunknown-pragmas] 1468 | #pragma PG_WARN(Ignoring flags) | src_c/display.c: At top level: src_c/display.c:2617: warning: ignoring '#pragma PG_WARN ' [-Wunknown-pragmas] 2617 | #pragma PG_WARN(At some point should add GC slot functions.) | src_c/surface.c: In function 'surf_convert_alpha': src_c/surface.c:1677: warning: ignoring '#pragma PG_WARN ' [-Wunknown-pragmas] 1677 | #pragma PG_WARN("srcsurf doesn't actually do anything?") | src_c/image.c: In function 'compute_align_vector': src_c/image.c:304:1: warning: SSE vector return without SSE enabled changes the ABI [-Wpsabi] 304 | { | ^ In file included from /usr/include/gcc-10/xmmintrin.h:1316, from /usr/include/gcc-10/immintrin.h:29, from /pbulk/work/devel/py-game/work/.buildlink/include/SDL2/SDL_cpuinfo.h:111, from /pbulk/work/devel/py-game/work/.buildlink/include/SDL2/SDL.h:38, from src_c/_pygame.h:43, from src_c/pygame.h:30, from src_c/image.c:27: /usr/include/gcc-10/emmintrin.h:602:1: error: inlining failed in call to 'always_inline' '_mm_set_epi32': target specific option mismatch 602 | _mm_set_epi32 (int __q3, int __q2, int __q1, int __q0) | ^~~~~~~~~~~~~ src_c/image.c:319:12: note: called from here 319 | return _mm_set_epi32(output_align[0], output_align[1], output_align[2], | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 320 | output_align[3]); | ~~~~~~~~~~~~~~~~ Continuing With "setup.py" --- For help with compilation see: https://www.pygame.org/wiki/Compilation To contribute to pygame development see: https://www.pygame.org/contribute.html --- error: command '/pbulk/work/devel/py-game/work/.cwrapper/bin/gcc' failed with exit code 1 ERROR Backend subprocess exited when trying to invoke build_wheel *** Error code 1 Stop. make[1]: stopped in /usr/pkgsrc/devel/py-game *** Error code 1 Stop. make: stopped in /usr/pkgsrc/devel/py-game