=> Bootstrap dependency digest>=20211023: found digest-20220214 ===> Skipping vulnerability checks. WARNING: No /usr/pkg/pkgdb/pkg-vulnerabilities file found. 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engines/eevee_next/shaders/eevee_depth_of_field_reduce_comp.glsl.c [ 3%] Generating shaders/compositor_symmetric_separable_blur_variable_size.glsl.c [ 3%] Generating shaders/gpu_shader_image_desaturate_frag.glsl.c [ 3%] Generating engines/eevee_next/shaders/eevee_depth_of_field_resolve_comp.glsl.c [ 3%] Generating shaders/compositor_tone_map_photoreceptor.glsl.c [ 3%] Generating shaders/gpu_shader_image_frag.glsl.c [ 3%] Generating engines/eevee_next/shaders/eevee_depth_of_field_scatter_frag.glsl.c [ 3%] Generating shaders/gpu_shader_image_overlays_merge_frag.glsl.c [ 3%] Generating shaders/compositor_tone_map_simple.glsl.c [ 3%] Generating engines/eevee_next/shaders/eevee_depth_of_field_scatter_vert.glsl.c [ 3%] Generating shaders/gpu_shader_image_overlays_stereo_merge_frag.glsl.c [ 3%] Generating shaders/compositor_van_vliet_gaussian_blur.glsl.c [ 3%] Generating engines/eevee_next/shaders/eevee_depth_of_field_setup_comp.glsl.c [ 3%] Generating 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[ 3%] Generating engines/eevee_next/shaders/eevee_display_lightprobe_planar_vert.glsl.c [ 3%] Generating shaders/gpu_shader_keyframe_shape_frag.glsl.c [ 3%] Generating shaders/library/gpu_shader_compositor_alpha_over.glsl.c [ 3%] Generating shaders/gpu_shader_keyframe_shape_vert.glsl.c [ 3%] Generating engines/eevee_next/shaders/eevee_display_lightprobe_sphere_frag.glsl.c [ 3%] Generating shaders/library/gpu_shader_compositor_blur_common.glsl.c [ 3%] Generating engines/eevee_next/shaders/eevee_display_lightprobe_sphere_vert.glsl.c [ 3%] Generating shaders/gpu_shader_point_uniform_color_aa_frag.glsl.c [ 3%] Building CXX object intern/itasc/CMakeFiles/bf_intern_itasc.dir/CopyPose.cpp.o [ 3%] Generating shaders/library/gpu_shader_compositor_bright_contrast.glsl.c [ 3%] Generating shaders/gpu_shader_point_uniform_color_outline_aa_frag.glsl.c [ 3%] Generating engines/eevee_next/shaders/eevee_display_lightprobe_volume_frag.glsl.c [ 3%] Generating shaders/library/gpu_shader_compositor_channel_matte.glsl.c [ 3%] Generating shaders/gpu_shader_point_varying_color_frag.glsl.c [ 3%] Generating engines/eevee_next/shaders/eevee_display_lightprobe_volume_vert.glsl.c [ 4%] Generating shaders/library/gpu_shader_compositor_chroma_matte.glsl.c [ 4%] Generating shaders/gpu_shader_point_varying_color_varying_outline_aa_frag.glsl.c [ 4%] Generating engines/eevee_next/shaders/eevee_film_comp.glsl.c [ 4%] Generating shaders/library/gpu_shader_compositor_color_balance.glsl.c [ 4%] Generating shaders/gpu_shader_sequencer_strips_frag.glsl.c [ 4%] Generating engines/eevee_next/shaders/eevee_film_copy_frag.glsl.c [ 4%] Generating shaders/gpu_shader_sequencer_strips_vert.glsl.c [ 4%] Generating shaders/library/gpu_shader_compositor_color_correction.glsl.c [ 4%] Generating engines/eevee_next/shaders/eevee_film_cryptomatte_post_comp.glsl.c [ 4%] Generating shaders/gpu_shader_simple_lighting_frag.glsl.c [ 4%] Generating shaders/library/gpu_shader_compositor_color_matte.glsl.c [ 4%] Generating shaders/gpu_shader_text_frag.glsl.c [ 4%] Generating engines/eevee_next/shaders/eevee_film_frag.glsl.c [ 4%] Generating shaders/library/gpu_shader_compositor_color_spill.glsl.c [ 4%] Generating shaders/gpu_shader_text_vert.glsl.c [ 4%] Generating shaders/library/gpu_shader_compositor_color_to_luminance.glsl.c [ 4%] Generating engines/eevee_next/shaders/eevee_film_lib.glsl.c [ 4%] Generating shaders/gpu_shader_uniform_color_frag.glsl.c [ 4%] Generating shaders/library/gpu_shader_compositor_difference_matte.glsl.c [ 4%] Generating engines/eevee_next/shaders/eevee_filter_lib.glsl.c [ 4%] Generating shaders/library/gpu_shader_compositor_distance_matte.glsl.c [ 4%] Generating shaders/material/gpu_shader_material_add_shader.glsl.c [ 4%] Generating engines/eevee_next/shaders/eevee_forward_lib.glsl.c [ 4%] Generating shaders/library/gpu_shader_compositor_exposure.glsl.c [ 4%] Generating shaders/material/gpu_shader_material_ambient_occlusion.glsl.c [ 4%] Generating engines/eevee_next/shaders/eevee_gbuffer_closure_test.glsl.c [ 4%] Generating shaders/library/gpu_shader_compositor_gamma.glsl.c [ 4%] Generating shaders/material/gpu_shader_material_attribute.glsl.c [ 4%] Generating engines/eevee_next/shaders/eevee_gbuffer_lib.glsl.c [ 4%] Generating shaders/material/gpu_shader_material_background.glsl.c [ 4%] Generating shaders/library/gpu_shader_compositor_hue_correct.glsl.c [ 4%] Generating engines/eevee_next/shaders/eevee_gbuffer_normal_test.glsl.c [ 5%] Generating shaders/material/gpu_shader_material_bevel.glsl.c [ 5%] Generating shaders/library/gpu_shader_compositor_hue_saturation_value.glsl.c [ 5%] Generating shaders/library/gpu_shader_compositor_image_diagonals.glsl.c [ 5%] Generating shaders/material/gpu_shader_material_blackbody.glsl.c [ 5%] Generating engines/eevee_next/shaders/eevee_geom_curves_vert.glsl.c [ 5%] Building CXX object intern/libmv/CMakeFiles/bf_intern_libmv.dir/intern/homography.cc.o [ 5%] Generating shaders/material/gpu_shader_material_bright_contrast.glsl.c [ 5%] Generating shaders/library/gpu_shader_compositor_invert.glsl.c [ 5%] Generating engines/eevee_next/shaders/eevee_geom_gpencil_vert.glsl.c [ 5%] Generating shaders/material/gpu_shader_material_bump.glsl.c [ 5%] Generating shaders/library/gpu_shader_compositor_jump_flooding_lib.glsl.c [ 5%] Generating engines/eevee_next/shaders/eevee_geom_mesh_vert.glsl.c [ 5%] Generating shaders/library/gpu_shader_compositor_luminance_matte.glsl.c [ 5%] Generating shaders/material/gpu_shader_material_camera.glsl.c [ 5%] Generating engines/eevee_next/shaders/eevee_geom_point_cloud_vert.glsl.c [ 5%] Generating shaders/library/gpu_shader_compositor_main.glsl.c [ 5%] Generating shaders/material/gpu_shader_material_clamp.glsl.c [ 5%] Generating engines/eevee_next/shaders/eevee_geom_volume_vert.glsl.c [ 5%] Generating shaders/library/gpu_shader_compositor_map_value.glsl.c [ 5%] Generating shaders/material/gpu_shader_material_combine_color.glsl.c [ 6%] Generating engines/eevee_next/shaders/eevee_geom_world_vert.glsl.c [ 6%] Generating shaders/library/gpu_shader_compositor_motion_blur_lib.glsl.c [ 6%] Generating shaders/material/gpu_shader_material_combine_hsv.glsl.c [ 6%] Generating shaders/library/gpu_shader_compositor_normal.glsl.c [ 6%] Generating engines/eevee_next/shaders/eevee_hiz_debug_frag.glsl.c [ 6%] Generating shaders/material/gpu_shader_material_combine_rgb.glsl.c [ 6%] Generating shaders/material/gpu_shader_material_combine_xyz.glsl.c [ 6%] Generating shaders/library/gpu_shader_compositor_ocio_processor.glsl.c [ 6%] Generating engines/eevee_next/shaders/eevee_hiz_update_comp.glsl.c [ 6%] Generating shaders/library/gpu_shader_compositor_posterize.glsl.c [ 6%] Generating shaders/material/gpu_shader_material_diffuse.glsl.c [ 6%] Generating 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shaders/material/gpu_shader_material_fractal_voronoi.glsl.c [ 6%] Generating engines/eevee_next/shaders/eevee_horizon_scan_lib.glsl.c [ 6%] Generating shaders/library/gpu_shader_compositor_type_conversion.glsl.c [ 6%] Generating shaders/material/gpu_shader_material_fresnel.glsl.c [ 6%] Generating engines/eevee_next/shaders/eevee_horizon_scan_test.glsl.c [ 6%] Building CXX object intern/cycles/bvh/CMakeFiles/cycles_bvh.dir/bvh2.cpp.o [ 6%] Generating shaders/material/gpu_shader_material_gamma.glsl.c [ 6%] Building CXX object intern/iksolver/CMakeFiles/bf_intern_iksolver.dir/intern/IK_QJacobianSolver.cpp.o [ 6%] Generating engines/eevee_next/shaders/eevee_horizon_setup_comp.glsl.c [ 6%] Generating shaders/material/gpu_shader_material_geometry.glsl.c [ 6%] Building C object source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_alpha_crop.glsl.c.o [ 6%] Generating engines/eevee_next/shaders/eevee_light_culling_debug_frag.glsl.c [ 6%] Generating shaders/material/gpu_shader_material_glass.glsl.c [ 6%] Generating engines/eevee_next/shaders/eevee_light_culling_select_comp.glsl.c [ 6%] Building C object source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_bilateral_blur.glsl.c.o [ 6%] Generating shaders/material/gpu_shader_material_glossy.glsl.c [ 6%] Generating engines/eevee_next/shaders/eevee_light_culling_sort_comp.glsl.c [ 6%] Building C object source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_bokeh_blur.glsl.c.o [ 6%] Generating engines/eevee_next/shaders/eevee_light_culling_tile_comp.glsl.c [ 6%] Building C object source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_bokeh_blur_variable_size.glsl.c.o [ 6%] Generating shaders/material/gpu_shader_material_hair.glsl.c [ 6%] Building CXX object intern/itasc/CMakeFiles/bf_intern_itasc.dir/Distance.cpp.o [ 6%] Generating 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source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_cryptomatte_pick.glsl.c.o [ 6%] Generating shaders/material/gpu_shader_material_map_range.glsl.c [ 6%] Generating engines/eevee_next/shaders/eevee_lightprobe_lib.glsl.c [ 6%] Building C object source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_defocus_blur.glsl.c.o [ 6%] Generating shaders/material/gpu_shader_material_mapping.glsl.c [ 7%] Generating engines/eevee_next/shaders/eevee_lightprobe_sphere_convolve_comp.glsl.c [ 7%] Generating shaders/material/gpu_shader_material_mix_color.glsl.c [ 7%] Generating engines/eevee_next/shaders/eevee_lightprobe_sphere_eval_lib.glsl.c [ 7%] Building C object source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_defocus_radius_from_depth.glsl.c.o [ 7%] Generating engines/eevee_next/shaders/eevee_lightprobe_sphere_irradiance_comp.glsl.c [ 7%] Generating shaders/material/gpu_shader_material_mix_shader.glsl.c [ 7%] Building C object source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_defocus_radius_from_scale.glsl.c.o [ 7%] Generating shaders/material/gpu_shader_material_noise.glsl.c [ 7%] Generating engines/eevee_next/shaders/eevee_lightprobe_sphere_lib.glsl.c [ 7%] Building C object source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_despeckle.glsl.c.o [ 7%] Generating shaders/material/gpu_shader_material_normal.glsl.c [ 7%] Generating engines/eevee_next/shaders/eevee_lightprobe_sphere_mapping_lib.glsl.c [ 7%] Building C object source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_deriche_gaussian_blur.glsl.c.o [ 7%] Generating shaders/material/gpu_shader_material_normal_map.glsl.c [ 7%] Generating engines/eevee_next/shaders/eevee_lightprobe_sphere_remap_comp.glsl.c [ 7%] Building C object 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shaders/material/gpu_shader_material_output_material.glsl.c [ 7%] Generating engines/eevee_next/shaders/eevee_lightprobe_volume_eval_lib.glsl.c [ 7%] Generating shaders/material/gpu_shader_material_output_world.glsl.c [ 7%] Building C object source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_double_edge_mask_compute_boundary.glsl.c.o [ 7%] Generating shaders/material/gpu_shader_material_particle_info.glsl.c [ 7%] Generating engines/eevee_next/shaders/eevee_lightprobe_volume_load_comp.glsl.c [ 7%] Building C object source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_double_edge_mask_compute_gradient.glsl.c.o [ 7%] Generating shaders/material/gpu_shader_material_point_info.glsl.c [ 7%] Building C object source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_edge_filter.glsl.c.o [ 7%] Generating 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shaders/material/gpu_shader_material_rgb_to_bw.glsl.c [ 8%] Generating engines/eevee_next/shaders/eevee_lookdev_display_vert.glsl.c [ 8%] Building C object source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_glare_bloom_downsample.glsl.c.o [ 8%] Generating shaders/material/gpu_shader_material_separate_color.glsl.c [ 8%] Generating engines/eevee_next/shaders/eevee_ltc_lib.glsl.c [ 8%] Building C object source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_glare_bloom_upsample.glsl.c.o [ 8%] Generating shaders/material/gpu_shader_material_separate_hsv.glsl.c [ 8%] Generating engines/eevee_next/shaders/eevee_lut_comp.glsl.c [ 8%] Generating shaders/material/gpu_shader_material_separate_rgb.glsl.c [ 8%] Generating engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl.c [ 8%] Building C object source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_glare_ghost_accumulate.glsl.c.o [ 8%] Building CXX object intern/itasc/CMakeFiles/bf_intern_itasc.dir/FixedObject.cpp.o [ 8%] Generating shaders/material/gpu_shader_material_separate_xyz.glsl.c [ 8%] Generating engines/eevee_next/shaders/eevee_motion_blur_flatten_comp.glsl.c [ 8%] Generating shaders/material/gpu_shader_material_set.glsl.c [ 8%] Building C object source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_glare_ghost_base.glsl.c.o [ 8%] Generating engines/eevee_next/shaders/eevee_motion_blur_gather_comp.glsl.c [ 9%] Generating shaders/material/gpu_shader_material_shader_to_rgba.glsl.c [ 9%] Generating engines/eevee_next/shaders/eevee_motion_blur_lib.glsl.c [ 9%] Generating shaders/material/gpu_shader_material_sheen.glsl.c [ 9%] Building C object source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_glare_highlights.glsl.c.o [ 9%] Generating engines/eevee_next/shaders/eevee_nodetree_lib.glsl.c [ 9%] Generating shaders/material/gpu_shader_material_squeeze.glsl.c [ 9%] Generating engines/eevee_next/shaders/eevee_occupancy_convert_frag.glsl.c [ 9%] Building C object source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_glare_mix.glsl.c.o [ 9%] Generating shaders/material/gpu_shader_material_subsurface_scattering.glsl.c [ 9%] Generating shaders/material/gpu_shader_material_tangent.glsl.c [ 9%] Building C object source/blender/compositor/realtime_compositor/CMakeFiles/bf_compositor_shaders.dir/shaders/compositor_glare_simple_star_anti_diagonal_pass.glsl.c.o [ 9%] Generating engines/eevee_next/shaders/eevee_occupancy_lib.glsl.c [ 9%] Generating shaders/material/gpu_shader_material_tex_brick.glsl.c [ 9%] Building C object 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engines/overlay/shaders/overlay_edit_curve_handle_geom.glsl.c [ 15%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/common/gpu_shader_math_vector_lib.glsl.c.o [ 15%] Generating engines/overlay/shaders/overlay_edit_curve_handle_vert.glsl.c [ 15%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/common/gpu_shader_shared_exponent_lib.glsl.c.o [ 15%] Generating engines/overlay/shaders/overlay_edit_curve_handle_vert_no_geom.glsl.c [ 15%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/common/gpu_shader_smaa_lib.glsl.c.o [ 15%] Generating engines/overlay/shaders/overlay_edit_curve_point_vert.glsl.c [ 15%] Linking CXX static library ../../lib/libbf_intern_iksolver.a [ 15%] Generating engines/overlay/shaders/overlay_edit_curve_wire_vert.glsl.c [ 15%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/common/gpu_shader_test_lib.glsl.c.o [ 15%] Generating 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engines/overlay/shaders/overlay_edit_gpencil_vert.glsl.c [ 16%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_attribute.glsl.c.o [ 16%] Generating engines/overlay/shaders/overlay_edit_lattice_point_vert.glsl.c [ 16%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_background.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_edit_lattice_wire_vert.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_bevel.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_edit_mesh_analysis_frag.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_wavelength.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_edit_mesh_analysis_vert.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_blackbody.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_edit_mesh_common_lib.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_bright_contrast.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_edit_mesh_depth_vert.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_bump.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_edit_mesh_frag.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_camera.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_edit_mesh_geom.glsl.c [ 17%] Building CXX object intern/cycles/device/CMakeFiles/cycles_device.dir/denoise.cpp.o [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_clamp.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_edit_mesh_normal_vert.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_combine_color.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_edit_mesh_skin_root_vert.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_combine_hsv.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_edit_mesh_vert.glsl.c [ 17%] Generating engines/overlay/shaders/overlay_edit_mesh_vert_no_geom.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_combine_rgb.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_edit_particle_point_vert.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_combine_xyz.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_edit_particle_strand_vert.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_diffuse.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_edit_uv_edges_frag.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_displacement.glsl.c.o [ 17%] Building CXX object intern/itasc/CMakeFiles/bf_intern_itasc.dir/WDLSSolver.cpp.o [ 17%] Generating engines/overlay/shaders/overlay_edit_uv_edges_geom.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_eevee_specular.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_edit_uv_edges_vert.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_emission.glsl.c.o [ 17%] Building CXX object intern/cycles/bvh/CMakeFiles/cycles_bvh.dir/embree.cpp.o [ 17%] Building CXX object intern/cycles/integrator/CMakeFiles/cycles_integrator.dir/denoiser.cpp.o [ 17%] Generating engines/overlay/shaders/overlay_edit_uv_edges_vert_no_geom.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_fractal_noise.glsl.c.o [ 17%] Building CXX object intern/cycles/bvh/CMakeFiles/cycles_bvh.dir/hiprt.cpp.o [ 17%] Generating engines/overlay/shaders/overlay_edit_uv_face_dots_vert.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_fractal_voronoi.glsl.c.o [ 17%] Building CXX object intern/cycles/bvh/CMakeFiles/cycles_bvh.dir/multi.cpp.o [ 17%] Generating engines/overlay/shaders/overlay_edit_uv_faces_vert.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_fresnel.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_edit_uv_image_mask_frag.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_gamma.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_edit_uv_image_vert.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_geometry.glsl.c.o [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_glass.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_edit_uv_stretching_vert.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_glossy.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_edit_uv_tiled_image_borders_vert.glsl.c [ 17%] Generating engines/overlay/shaders/overlay_edit_uv_verts_frag.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_hair_info.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_edit_uv_verts_vert.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_hair.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_extra_frag.glsl.c [ 17%] Building CXX object intern/libmv/CMakeFiles/bf_intern_libmv.dir/libmv/autotrack/autotrack.cc.o [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_holdout.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_extra_groundline_vert.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_hue_sat_val.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_extra_lightprobe_grid_vert.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_invert.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_extra_loose_point_frag.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_layer_weight.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_extra_loose_point_vert.glsl.c [ 17%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_light_falloff.glsl.c.o [ 17%] Generating engines/overlay/shaders/overlay_extra_point_vert.glsl.c [ 18%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_light_path.glsl.c.o [ 18%] Generating engines/overlay/shaders/overlay_extra_vert.glsl.c [ 18%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_mapping.glsl.c.o [ 18%] Generating 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source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_normal.glsl.c.o [ 18%] Generating engines/overlay/shaders/overlay_grid_vert.glsl.c [ 18%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_normal_map.glsl.c.o [ 18%] Generating engines/overlay/shaders/overlay_image_frag.glsl.c [ 18%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_object_info.glsl.c.o [ 18%] Generating engines/overlay/shaders/overlay_image_vert.glsl.c [ 18%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_output_aov.glsl.c.o [ 18%] Generating engines/overlay/shaders/overlay_motion_path_line_frag.glsl.c [ 18%] Building CXX object intern/cycles/graph/CMakeFiles/cycles_graph.dir/node_type.cpp.o [ 18%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_output_material.glsl.c.o [ 18%] Generating engines/overlay/shaders/overlay_motion_path_line_geom.glsl.c [ 18%] Generating engines/overlay/shaders/overlay_motion_path_line_vert.glsl.c [ 18%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_output_world.glsl.c.o [ 18%] Generating engines/overlay/shaders/overlay_motion_path_line_vert_no_geom.glsl.c [ 18%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_particle_info.glsl.c.o [ 18%] Generating engines/overlay/shaders/overlay_motion_path_point_vert.glsl.c [ 18%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_point_info.glsl.c.o [ 18%] Generating engines/overlay/shaders/overlay_outline_detect_frag.glsl.c [ 18%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_principled.glsl.c.o [ 18%] Generating engines/overlay/shaders/overlay_outline_prepass_curves_vert.glsl.c [ 18%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_ray_portal.glsl.c.o [ 18%] Generating engines/overlay/shaders/overlay_outline_prepass_frag.glsl.c [ 18%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_refraction.glsl.c.o [ 18%] Generating engines/overlay/shaders/overlay_outline_prepass_geom.glsl.c [ 18%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_rgb_to_bw.glsl.c.o [ 18%] Generating engines/overlay/shaders/overlay_outline_prepass_gpencil_frag.glsl.c [ 18%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_separate_color.glsl.c.o [ 18%] Generating 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19%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_shader_to_rgba.glsl.c.o [ 19%] Generating engines/overlay/shaders/overlay_paint_point_vert.glsl.c [ 19%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_sheen.glsl.c.o [ 19%] Generating engines/overlay/shaders/overlay_paint_texture_frag.glsl.c [ 19%] Generating engines/overlay/shaders/overlay_paint_texture_vert.glsl.c [ 19%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_squeeze.glsl.c.o [ 19%] Generating engines/overlay/shaders/overlay_paint_vertcol_frag.glsl.c [ 19%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_subsurface_scattering.glsl.c.o [ 19%] Generating engines/overlay/shaders/overlay_paint_vertcol_vert.glsl.c [ 19%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_tangent.glsl.c.o [ 19%] Building CXX object intern/cycles/device/CMakeFiles/cycles_device.dir/graphics_interop.cpp.o [ 19%] Generating engines/overlay/shaders/overlay_paint_weight_frag.glsl.c [ 19%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_tex_brick.glsl.c.o [ 19%] Generating engines/overlay/shaders/overlay_paint_weight_vert.glsl.c [ 19%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_tex_checker.glsl.c.o [ 19%] Generating engines/overlay/shaders/overlay_paint_wire_vert.glsl.c [ 19%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_tex_environment.glsl.c.o [ 19%] Generating engines/overlay/shaders/overlay_particle_frag.glsl.c [ 19%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_tex_gradient.glsl.c.o [ 19%] Generating engines/overlay/shaders/overlay_particle_vert.glsl.c [ 19%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_tex_image.glsl.c.o [ 19%] Generating engines/overlay/shaders/overlay_point_varying_color_frag.glsl.c [ 19%] Building CXX object intern/cycles/integrator/CMakeFiles/cycles_integrator.dir/denoiser_gpu.cpp.o [ 20%] Building CXX object intern/itasc/CMakeFiles/bf_intern_itasc.dir/WSDLSSolver.cpp.o [ 20%] Generating engines/overlay/shaders/overlay_point_varying_color_varying_outline_aa_frag.glsl.c [ 20%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_tex_magic.glsl.c.o [ 20%] Generating engines/overlay/shaders/overlay_pointcloud_only_vert.glsl.c [ 20%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_tex_noise.glsl.c.o [ 20%] Generating engines/overlay/shaders/overlay_sculpt_curves_cage_vert.glsl.c [ 20%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_tex_sky.glsl.c.o [ 20%] Generating engines/overlay/shaders/overlay_sculpt_curves_selection_frag.glsl.c [ 20%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_texture_coordinates.glsl.c.o [ 20%] Generating engines/overlay/shaders/overlay_sculpt_curves_selection_vert.glsl.c [ 20%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_tex_voronoi.glsl.c.o [ 20%] Generating engines/overlay/shaders/overlay_sculpt_mask_frag.glsl.c [ 20%] Building CXX object intern/libmv/CMakeFiles/bf_intern_libmv.dir/libmv/autotrack/predict_tracks.cc.o [ 20%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_tex_wave.glsl.c.o [ 20%] Generating engines/overlay/shaders/overlay_sculpt_mask_vert.glsl.c [ 20%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_tex_white_noise.glsl.c.o [ 20%] Generating engines/overlay/shaders/overlay_uniform_color_frag.glsl.c [ 20%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_toon.glsl.c.o [ 20%] Generating engines/overlay/shaders/overlay_varying_color.glsl.c [ 20%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_transform_utils.glsl.c.o [ 20%] Generating engines/overlay/shaders/overlay_viewer_attribute_curve_vert.glsl.c [ 20%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_translucent.glsl.c.o [ 20%] Generating engines/overlay/shaders/overlay_viewer_attribute_curves_vert.glsl.c [ 20%] Generating engines/overlay/shaders/overlay_viewer_attribute_frag.glsl.c [ 20%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_transparent.glsl.c.o [ 20%] Generating engines/overlay/shaders/overlay_viewer_attribute_mesh_vert.glsl.c [ 20%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_uv_map.glsl.c.o [ 20%] Building CXX object intern/cycles/device/CMakeFiles/cycles_device.dir/kernel.cpp.o [ 20%] Generating engines/overlay/shaders/overlay_viewer_attribute_pointcloud_vert.glsl.c [ 20%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_vector_displacement.glsl.c.o [ 20%] Generating engines/overlay/shaders/overlay_volume_gridlines_vert.glsl.c [ 20%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_vector_math.glsl.c.o [ 20%] Generating engines/overlay/shaders/overlay_volume_velocity_vert.glsl.c [ 20%] Generating engines/overlay/shaders/overlay_wireframe_frag.glsl.c [ 20%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_vector_rotate.glsl.c.o [ 20%] Generating engines/overlay/shaders/overlay_wireframe_vert.glsl.c [ 20%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_vertex_color.glsl.c.o [ 20%] Generating engines/overlay/shaders/overlay_xray_fade_frag.glsl.c [ 20%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/material/gpu_shader_material_volume_absorption.glsl.c.o [ 20%] Generating engines/select/select_shader_shared.hh.c [ 20%] Building C object 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object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/intern/shaders/draw_debug_print_display_frag.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/intern/shaders/draw_debug_print_display_vert.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/intern/shaders/draw_intersect_lib.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/intern/shaders/draw_math_geom_lib.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/intern/shaders/draw_model_lib.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/intern/shaders/draw_resource_finalize_comp.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/intern/shaders/draw_view_finalize_comp.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/intern/shaders/draw_view_lib.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/intern/shaders/draw_view_reconstruction_lib.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/intern/shaders/draw_visibility_comp.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/intern/draw_command_shared.hh.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/intern/draw_common_shader_shared.hh.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/intern/draw_defines.hh.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/intern/draw_pointcloud_private.hh.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/intern/draw_shader_shared.hh.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/gpencil/shaders/gpencil_frag.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/gpencil/shaders/gpencil_vert.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/gpencil/shaders/gpencil_antialiasing_frag.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/gpencil/shaders/gpencil_antialiasing_vert.glsl.c.o In file included from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/guiding.h:7, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/intersect_closest.h:11, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/init_from_bake.h:12, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/device/cpu/kernel_arch_impl.h:25, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/device/cpu/kernel.cpp:48: In function 'ccl::ShaderClosure* ccl::closure_alloc(ShaderData*, int, ClosureType, Spectrum)', inlined from 'void ccl::svm_node_closure_holdout(ShaderData*, float*, Spectrum, uint4)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/svm/closure.h:1154:18, inlined from 'void ccl::svm_eval_nodes(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t) [with unsigned int node_feature_mask = 418; ShaderType type = ccl::SHADER_TYPE_SURFACE; ConstIntegratorGenericState = IntegratorStateCPU*]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/svm/svm.h:403:31, inlined from 'void ccl::surface_shader_eval(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t, bool) [with unsigned int node_feature_mask = 418; ConstIntegratorGenericState = IntegratorStateCPU*]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/surface_shader.h:1187:59, inlined from 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:52:67: /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/closure/alloc.h:22:12: warning: array subscript 'ccl::ShaderData[0]' is partly outside array bounds of 'ccl::ShaderDataTinyStorage [1]' [-Warray-bounds] 22 | sc->type = type; | ~~~~~~~~~^~~~~~ In file included from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/device/cpu/kernel_arch_impl.h:30: /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h: In function 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)': /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:40:25: note: object 'emission_sd_storage' of size 336 40 | ShaderDataTinyStorage emission_sd_storage; | ^~~~~~~~~~~~~~~~~~~ In file included from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../util/types.h:131, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../util/math.h:27, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../util/half.h:8, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/device/cpu/kernel.h:9, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/device/cpu/kernel.cpp:46: In member function 'ccl::float3& ccl::float3::operator=(const ccl::float3&)', inlined from 'ccl::ShaderClosure* ccl::closure_alloc(ShaderData*, int, ClosureType, Spectrum)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/closure/alloc.h:23:16, inlined from 'void ccl::svm_node_closure_holdout(ShaderData*, float*, Spectrum, uint4)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/svm/closure.h:1154:18, inlined from 'void ccl::svm_eval_nodes(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t) [with unsigned int node_feature_mask = 418; ShaderType type = ccl::SHADER_TYPE_SURFACE; ConstIntegratorGenericState = IntegratorStateCPU*]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/svm/svm.h:403:31, inlined from 'void ccl::surface_shader_eval(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t, bool) [with unsigned int node_feature_mask = 418; ConstIntegratorGenericState = IntegratorStateCPU*]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/surface_shader.h:1187:59, inlined from 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:52:67: /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../util/types_float3_impl.h:33:8: warning: array subscript 'ccl::ShaderData[0]' is partly outside array bounds of 'ccl::ShaderDataTinyStorage [1]' [-Warray-bounds] 33 | m128 = a.m128; | ~~~~~^~~~~~~~ /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h: In function 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)': /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:40:25: note: object 'emission_sd_storage' of size 336 40 | ShaderDataTinyStorage emission_sd_storage; | ^~~~~~~~~~~~~~~~~~~ In function 'ccl::ShaderClosure* ccl::closure_alloc(ShaderData*, int, ClosureType, Spectrum)', inlined from 'void ccl::svm_node_closure_holdout(ShaderData*, float*, Spectrum, uint4)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/svm/closure.h:1151:18, inlined from 'void ccl::svm_eval_nodes(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t) [with unsigned int node_feature_mask = 418; ShaderType type = ccl::SHADER_TYPE_SURFACE; ConstIntegratorGenericState = IntegratorStateCPU*]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/svm/svm.h:403:31, inlined from 'void ccl::surface_shader_eval(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t, bool) [with unsigned int node_feature_mask = 418; ConstIntegratorGenericState = IntegratorStateCPU*]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/surface_shader.h:1187:59, inlined from 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:52:67: /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/closure/alloc.h:22:12: warning: array subscript 'ccl::ShaderData[0]' is partly outside array bounds of 'ccl::ShaderDataTinyStorage [1]' [-Warray-bounds] 22 | sc->type = type; | ~~~~~~~~~^~~~~~ /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h: In function 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)': /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:40:25: note: object 'emission_sd_storage' of size 336 40 | ShaderDataTinyStorage emission_sd_storage; | ^~~~~~~~~~~~~~~~~~~ In member function 'ccl::float3& ccl::float3::operator=(const ccl::float3&)', inlined from 'ccl::ShaderClosure* ccl::closure_alloc(ShaderData*, int, ClosureType, Spectrum)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/closure/alloc.h:23:16, inlined from 'void ccl::svm_node_closure_holdout(ShaderData*, float*, Spectrum, uint4)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/svm/closure.h:1151:18, inlined from 'void ccl::svm_eval_nodes(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t) [with unsigned int node_feature_mask = 418; ShaderType type = ccl::SHADER_TYPE_SURFACE; ConstIntegratorGenericState = IntegratorStateCPU*]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/svm/svm.h:403:31, inlined from 'void ccl::surface_shader_eval(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t, bool) [with unsigned int node_feature_mask = 418; ConstIntegratorGenericState = IntegratorStateCPU*]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/surface_shader.h:1187:59, inlined from 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:52:67: /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../util/types_float3_impl.h:33:8: warning: array subscript 'ccl::ShaderData[0]' is partly outside array bounds of 'ccl::ShaderDataTinyStorage [1]' [-Warray-bounds] 33 | m128 = a.m128; | ~~~~~^~~~~~~~ /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h: In function 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)': /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:40:25: note: object 'emission_sd_storage' of size 336 40 | ShaderDataTinyStorage emission_sd_storage; | ^~~~~~~~~~~~~~~~~~~ [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/gpencil/shaders/gpencil_common_lib.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/gpencil/shaders/gpencil_layer_blend_frag.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/gpencil/shaders/gpencil_mask_invert_frag.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/gpencil/shaders/gpencil_depth_merge_frag.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/gpencil/shaders/gpencil_depth_merge_vert.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/gpencil/shaders/gpencil_vfx_frag.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/gpencil/gpencil_defines.h.c.o [ 28%] Building CXX object intern/cycles/integrator/CMakeFiles/cycles_integrator.dir/path_trace_tile.cpp.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/gpencil/gpencil_shader_shared.h.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/select/shaders/select_id_vert.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/select/shaders/select_id_frag.glsl.c.o [ 28%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/select/shaders/select_lib.glsl.c.o [ 29%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/select/select_shader_shared.hh.c.o [ 29%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/basic/shaders/basic_conservative_depth_geom.glsl.c.o [ 29%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/basic/shaders/basic_depth_vert.glsl.c.o [ 29%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/basic/shaders/basic_depth_vert_conservative_no_geom.glsl.c.o [ 29%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/basic/shaders/basic_depth_curves_vert.glsl.c.o [ 29%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/basic/shaders/basic_depth_pointcloud_vert.glsl.c.o [ 29%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/basic/shaders/basic_depth_frag.glsl.c.o [ 29%] Building CXX object intern/cycles/subd/CMakeFiles/cycles_subd.dir/patch.cpp.o [ 29%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/overlay/shaders/overlay_antialiasing_frag.glsl.c.o [ 29%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/overlay/shaders/overlay_armature_dof_solid_frag.glsl.c.o [ 29%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/overlay/shaders/overlay_armature_dof_vert.glsl.c.o [ 29%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/overlay/shaders/overlay_armature_envelope_outline_vert.glsl.c.o [ 29%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/overlay/shaders/overlay_armature_envelope_solid_frag.glsl.c.o [ 29%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/overlay/shaders/overlay_armature_envelope_solid_vert.glsl.c.o [ 29%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/overlay/shaders/overlay_armature_shape_outline_geom.glsl.c.o [ 29%] Building CXX object intern/cycles/device/CMakeFiles/cycles_device.dir/cuda/graphics_interop.cpp.o [ 29%] Building CXX object intern/cycles/scene/CMakeFiles/cycles_scene.dir/colorspace.cpp.o [ 29%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/overlay/shaders/overlay_armature_shape_outline_vert.glsl.c.o [ 29%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/overlay/shaders/overlay_armature_shape_outline_vert_no_geom.glsl.c.o In file included from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h:16, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/device/cpu/kernel_arch_impl.h:33: In function 'int ccl::kernel_path_mnee_sample(KernelGlobals, IntegratorState, ShaderData*, ShaderData*, const RNGState*, LightSample*, BsdfEval*)', inlined from 'void ccl::integrate_surface_direct_light(KernelGlobals, IntegratorState, ShaderData*, const RNGState*) [with unsigned int node_feature_mask = 16778171]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h:355:54: /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/mnee.h:988:43: warning: array subscript 'ccl::ShaderData[0]' is partly outside array bounds of 'ccl::ShaderDataCausticsStorage [1]' [-Warray-bounds] 988 | ccl_private ShaderClosure *bsdf = &sd_mnee->closure[ci]; | ^~~~~~~~~~~~~~~~~~~~~ /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h: In function 'void ccl::integrate_surface_direct_light(KernelGlobals, IntegratorState, ShaderData*, const RNGState*) [with unsigned int node_feature_mask = 16778171]': /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h:334:29: note: object 'emission_sd_storage' of size 720 334 | ShaderDataCausticsStorage emission_sd_storage; | ^~~~~~~~~~~~~~~~~~~ In file included from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/types.h:31, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/device/cpu/kernel.h:12: In function 'int ccl::kernel_path_mnee_sample(KernelGlobals, IntegratorState, ShaderData*, ShaderData*, const RNGState*, LightSample*, BsdfEval*)', inlined from 'void ccl::integrate_surface_direct_light(KernelGlobals, IntegratorState, ShaderData*, const RNGState*) [with unsigned int node_feature_mask = 16778171]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h:355:54: /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/mnee.h:989:41: warning: array subscript 'ccl::ShaderData[0]' is partly outside array bounds of 'ccl::ShaderDataCausticsStorage [1]' [-Warray-bounds] 989 | if (CLOSURE_IS_REFRACTION(bsdf->type) || CLOSURE_IS_GLASS(bsdf->type)) { | ~~~~~~^~~~ /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/svm/types.h:505:4: note: in definition of macro 'CLOSURE_IS_REFRACTION' 505 | (type >= CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID && \ | ^~~~ /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h: In function 'void ccl::integrate_surface_direct_light(KernelGlobals, IntegratorState, ShaderData*, const RNGState*) [with unsigned int node_feature_mask = 16778171]': /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h:334:29: note: object 'emission_sd_storage' of size 720 334 | ShaderDataCausticsStorage emission_sd_storage; | ^~~~~~~~~~~~~~~~~~~ [ 29%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/overlay/shaders/overlay_armature_shape_solid_frag.glsl.c.o [ 29%] Building C object source/blender/draw/CMakeFiles/bf_draw_shaders.dir/engines/overlay/shaders/overlay_armature_shape_solid_vert.glsl.c.o [ 29%] Building C object 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Building C object extern/lzma/CMakeFiles/extern_lzma.dir/CpuArch.c.o [ 32%] Building C object extern/lzma/CMakeFiles/extern_lzma.dir/LzFind.c.o [ 32%] Linking C static library ../../lib/libextern_cuew.a [ 32%] Built target extern_cuew [ 32%] Building CXX object intern/cycles/device/CMakeFiles/cycles_device.dir/hip/device_impl.cpp.o [ 32%] Building C object extern/hipew/CMakeFiles/extern_hipew.dir/src/hipew.c.o [ 32%] Building CXX object intern/cycles/util/CMakeFiles/cycles_util.dir/md5.cpp.o [ 32%] Linking C static library ../../lib/libextern_hipew.a [ 32%] Built target extern_hipew [ 32%] Building C object extern/xdnd/CMakeFiles/extern_xdnd.dir/xdnd.c.o [ 32%] Building C object extern/lzma/CMakeFiles/extern_lzma.dir/LzFindMt.c.o [ 32%] Linking C static library ../../lib/libextern_xdnd.a [ 32%] Building C object extern/lzma/CMakeFiles/extern_lzma.dir/LzFindOpt.c.o [ 32%] Built target extern_xdnd [ 32%] Building C object extern/lzma/CMakeFiles/extern_lzma.dir/LzmaDec.c.o [ 32%] Building CXX object extern/ceres/CMakeFiles/extern_ceres.dir/internal/ceres/accelerate_sparse.cc.o [ 33%] Building CXX object extern/ceres/CMakeFiles/extern_ceres.dir/internal/ceres/array_utils.cc.o [ 33%] Building C object extern/lzma/CMakeFiles/extern_lzma.dir/LzmaEnc.c.o [ 33%] Building CXX object extern/ceres/CMakeFiles/extern_ceres.dir/internal/ceres/block_evaluate_preparer.cc.o [ 33%] Building CXX object intern/cycles/integrator/CMakeFiles/cycles_integrator.dir/shader_eval.cpp.o [ 33%] Building C object extern/lzma/CMakeFiles/extern_lzma.dir/LzmaLib.c.o [ 33%] Building C object extern/lzma/CMakeFiles/extern_lzma.dir/Threads.c.o [ 33%] Linking C static library ../../lib/libextern_lzma.a [ 33%] Built target extern_lzma [ 33%] Building CXX object extern/gflags/CMakeFiles/extern_gflags.dir/src/gflags.cc.o [ 33%] Building CXX object intern/cycles/util/CMakeFiles/cycles_util.dir/murmurhash.cpp.o [ 33%] Building CXX object extern/ceres/CMakeFiles/extern_ceres.dir/internal/ceres/block_jacobi_preconditioner.cc.o [ 33%] Building CXX object intern/cycles/device/CMakeFiles/cycles_device.dir/hip/graphics_interop.cpp.o [ 33%] Building CXX object intern/cycles/util/CMakeFiles/cycles_util.dir/path.cpp.o [ 33%] Building CXX object intern/cycles/scene/CMakeFiles/cycles_scene.dir/geometry_attributes.cpp.o [ 33%] Building CXX object intern/libmv/CMakeFiles/bf_intern_libmv.dir/libmv/multiview/homography.cc.o [ 33%] Building CXX object extern/gflags/CMakeFiles/extern_gflags.dir/src/gflags_completions.cc.o [ 33%] Building CXX object intern/cycles/integrator/CMakeFiles/cycles_integrator.dir/work_balancer.cpp.o [ 33%] Building CXX object extern/gflags/CMakeFiles/extern_gflags.dir/src/gflags_reporting.cc.o [ 33%] Building CXX object extern/ceres/CMakeFiles/extern_ceres.dir/internal/ceres/block_jacobian_writer.cc.o [ 33%] Linking CXX static library ../../lib/libextern_gflags.a [ 33%] Built target extern_gflags [ 33%] Building CXX object extern/glog/CMakeFiles/extern_glog.dir/src/demangle.cc.o [ 33%] Building CXX object intern/cycles/device/CMakeFiles/cycles_device.dir/hip/kernel.cpp.o [ 33%] Building CXX object extern/glog/CMakeFiles/extern_glog.dir/src/logging.cc.o [ 33%] Building CXX object intern/cycles/integrator/CMakeFiles/cycles_integrator.dir/work_tile_scheduler.cpp.o [ 33%] Building CXX object intern/cycles/util/CMakeFiles/cycles_util.dir/profiling.cpp.o [ 33%] Building CXX object intern/cycles/scene/CMakeFiles/cycles_scene.dir/geometry_bvh.cpp.o [ 33%] Building CXX object extern/glog/CMakeFiles/extern_glog.dir/src/raw_logging.cc.o [ 33%] Building CXX object extern/ceres/CMakeFiles/extern_ceres.dir/internal/ceres/block_random_access_dense_matrix.cc.o [ 33%] Building CXX object extern/glog/CMakeFiles/extern_glog.dir/src/signalhandler.cc.o [ 33%] Building CXX object intern/cycles/util/CMakeFiles/cycles_util.dir/string.cpp.o [ 33%] Building CXX object intern/cycles/device/CMakeFiles/cycles_device.dir/hip/queue.cpp.o [ 33%] Linking CXX static library ../../../lib/libcycles_integrator.a [ 33%] Building CXX object extern/glog/CMakeFiles/extern_glog.dir/src/symbolize.cc.o [ 33%] Built target cycles_integrator [ 33%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/devices/DefaultSynchronizer.cpp.o In file included from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/guiding.h:7, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/intersect_closest.h:11, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/init_from_bake.h:12, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/device/cpu/kernel_arch_impl.h:25, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/device/cpu/kernel_avx2.cpp:28: In function 'ccl::ShaderClosure* ccl::closure_alloc(ShaderData*, int, ClosureType, Spectrum)', inlined from 'void ccl::svm_node_closure_holdout(ShaderData*, float*, Spectrum, uint4)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/svm/closure.h:1154:18, inlined from 'void ccl::svm_eval_nodes(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t) [with unsigned int node_feature_mask = 418; ShaderType type = ccl::SHADER_TYPE_SURFACE; ConstIntegratorGenericState = IntegratorStateCPU*]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/svm/svm.h:403:31, inlined from 'void ccl::surface_shader_eval(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t, bool) [with unsigned int node_feature_mask = 418; ConstIntegratorGenericState = IntegratorStateCPU*]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/surface_shader.h:1187:59, inlined from 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:52:67: /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/closure/alloc.h:22:12: warning: array subscript 'ccl::ShaderData[0]' is partly outside array bounds of 'ccl::ShaderDataTinyStorage [1]' [-Warray-bounds] 22 | sc->type = type; | ~~~~~~~~~^~~~~~ In file included from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/device/cpu/kernel_arch_impl.h:30: /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h: In function 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)': /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:40:25: note: object 'emission_sd_storage' of size 336 40 | ShaderDataTinyStorage emission_sd_storage; | ^~~~~~~~~~~~~~~~~~~ In file included from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../util/types.h:131, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../util/math.h:27, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../util/half.h:8, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/device/cpu/kernel.h:9, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/device/cpu/kernel_avx2.cpp:26: In member function 'ccl::float3& ccl::float3::operator=(const ccl::float3&)', inlined from 'ccl::ShaderClosure* ccl::closure_alloc(ShaderData*, int, ClosureType, Spectrum)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/closure/alloc.h:23:16, inlined from 'void ccl::svm_node_closure_holdout(ShaderData*, float*, Spectrum, uint4)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/svm/closure.h:1154:18, inlined from 'void ccl::svm_eval_nodes(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t) [with unsigned int node_feature_mask = 418; ShaderType type = ccl::SHADER_TYPE_SURFACE; ConstIntegratorGenericState = IntegratorStateCPU*]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/svm/svm.h:403:31, inlined from 'void ccl::surface_shader_eval(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t, bool) [with unsigned int node_feature_mask = 418; ConstIntegratorGenericState = IntegratorStateCPU*]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/surface_shader.h:1187:59, inlined from 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:52:67: /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../util/types_float3_impl.h:33:8: warning: array subscript 'ccl::ShaderData[0]' is partly outside array bounds of 'ccl::ShaderDataTinyStorage [1]' [-Warray-bounds] 33 | m128 = a.m128; | ~~~~~^~~~~~~~ /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h: In function 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)': /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:40:25: note: object 'emission_sd_storage' of size 336 40 | ShaderDataTinyStorage emission_sd_storage; | ^~~~~~~~~~~~~~~~~~~ In function 'ccl::ShaderClosure* ccl::closure_alloc(ShaderData*, int, ClosureType, Spectrum)', inlined from 'void ccl::svm_node_closure_holdout(ShaderData*, float*, Spectrum, uint4)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/svm/closure.h:1151:18, inlined from 'void ccl::svm_eval_nodes(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t) [with unsigned int node_feature_mask = 418; ShaderType type = ccl::SHADER_TYPE_SURFACE; ConstIntegratorGenericState = IntegratorStateCPU*]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/svm/svm.h:403:31, inlined from 'void ccl::surface_shader_eval(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t, bool) [with unsigned int node_feature_mask = 418; ConstIntegratorGenericState = IntegratorStateCPU*]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/surface_shader.h:1187:59, inlined from 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:52:67: /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/closure/alloc.h:22:12: warning: array subscript 'ccl::ShaderData[0]' is partly outside array bounds of 'ccl::ShaderDataTinyStorage [1]' [-Warray-bounds] 22 | sc->type = type; | ~~~~~~~~~^~~~~~ /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h: In function 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)': /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:40:25: note: object 'emission_sd_storage' of size 336 40 | ShaderDataTinyStorage emission_sd_storage; | ^~~~~~~~~~~~~~~~~~~ In member function 'ccl::float3& ccl::float3::operator=(const ccl::float3&)', inlined from 'ccl::ShaderClosure* ccl::closure_alloc(ShaderData*, int, ClosureType, Spectrum)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/closure/alloc.h:23:16, inlined from 'void ccl::svm_node_closure_holdout(ShaderData*, float*, Spectrum, uint4)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/svm/closure.h:1151:18, inlined from 'void ccl::svm_eval_nodes(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t) [with unsigned int node_feature_mask = 418; ShaderType type = ccl::SHADER_TYPE_SURFACE; ConstIntegratorGenericState = IntegratorStateCPU*]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/svm/svm.h:403:31, inlined from 'void ccl::surface_shader_eval(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t, bool) [with unsigned int node_feature_mask = 418; ConstIntegratorGenericState = IntegratorStateCPU*]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/surface_shader.h:1187:59, inlined from 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:52:67: /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../util/types_float3_impl.h:33:8: warning: array subscript 'ccl::ShaderData[0]' is partly outside array bounds of 'ccl::ShaderDataTinyStorage [1]' [-Warray-bounds] 33 | m128 = a.m128; | ~~~~~^~~~~~~~ /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h: In function 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)': /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:40:25: note: object 'emission_sd_storage' of size 336 40 | ShaderDataTinyStorage emission_sd_storage; | ^~~~~~~~~~~~~~~~~~~ [ 33%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/devices/DeviceManager.cpp.o [ 33%] Building CXX object extern/glog/CMakeFiles/extern_glog.dir/src/utilities.cc.o [ 33%] Building CXX object extern/glog/CMakeFiles/extern_glog.dir/src/vlog_is_on.cc.o [ 33%] Building CXX object extern/ceres/CMakeFiles/extern_ceres.dir/internal/ceres/block_random_access_diagonal_matrix.cc.o [ 33%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/devices/NULLDevice.cpp.o [ 33%] Linking CXX static library ../../lib/libextern_glog.a [ 33%] Building CXX object intern/libmv/CMakeFiles/bf_intern_libmv.dir/libmv/multiview/panography.cc.o [ 33%] Building CXX object intern/cycles/scene/CMakeFiles/cycles_scene.dir/geometry_mesh.cpp.o [ 33%] Built target extern_glog [ 33%] Building CXX object extern/audaspace/CMakeFiles/audaspace-py.dir/bindings/python/PyAPI.cpp.o [ 33%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/devices/OpenCloseDevice.cpp.o In file included from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h:16, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/device/cpu/kernel_arch_impl.h:33: In function 'int ccl::kernel_path_mnee_sample(KernelGlobals, IntegratorState, ShaderData*, ShaderData*, const RNGState*, LightSample*, BsdfEval*)', inlined from 'void ccl::integrate_surface_direct_light(KernelGlobals, IntegratorState, ShaderData*, const RNGState*) [with unsigned int node_feature_mask = 16778171]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h:355:54: /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/mnee.h:988:43: warning: array subscript 'ccl::ShaderData[0]' is partly outside array bounds of 'ccl::ShaderDataCausticsStorage [1]' [-Warray-bounds] 988 | ccl_private ShaderClosure *bsdf = &sd_mnee->closure[ci]; | ^~~~~~~~~~~~~~~~~~~~~ /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h: In function 'void ccl::integrate_surface_direct_light(KernelGlobals, IntegratorState, ShaderData*, const RNGState*) [with unsigned int node_feature_mask = 16778171]': /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h:334:29: note: object 'emission_sd_storage' of size 720 334 | ShaderDataCausticsStorage emission_sd_storage; | ^~~~~~~~~~~~~~~~~~~ In file included from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/types.h:31, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/device/cpu/kernel.h:12: In function 'int ccl::kernel_path_mnee_sample(KernelGlobals, IntegratorState, ShaderData*, ShaderData*, const RNGState*, LightSample*, BsdfEval*)', inlined from 'void ccl::integrate_surface_direct_light(KernelGlobals, IntegratorState, ShaderData*, const RNGState*) [with unsigned int node_feature_mask = 16778171]' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h:355:54: /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/mnee.h:989:41: warning: array subscript 'ccl::ShaderData[0]' is partly outside array bounds of 'ccl::ShaderDataCausticsStorage [1]' [-Warray-bounds] 989 | if (CLOSURE_IS_REFRACTION(bsdf->type) || CLOSURE_IS_GLASS(bsdf->type)) { | ~~~~~~^~~~ /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/svm/types.h:505:4: note: in definition of macro 'CLOSURE_IS_REFRACTION' 505 | (type >= CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID && \ | ^~~~ /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h: In function 'void ccl::integrate_surface_direct_light(KernelGlobals, IntegratorState, ShaderData*, const RNGState*) [with unsigned int node_feature_mask = 16778171]': /pbulk/work/graphics/blender/work/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h:334:29: note: object 'emission_sd_storage' of size 720 334 | ShaderDataCausticsStorage emission_sd_storage; | ^~~~~~~~~~~~~~~~~~~ [ 33%] Building CXX object intern/cycles/util/CMakeFiles/cycles_util.dir/system.cpp.o [ 33%] Building CXX object extern/audaspace/CMakeFiles/audaspace-py.dir/bindings/python/PyDevice.cpp.o [ 33%] Building CXX object intern/cycles/device/CMakeFiles/cycles_device.dir/hip/util.cpp.o [ 33%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/devices/ReadDevice.cpp.o [ 33%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/devices/SoftwareDevice.cpp.o [ 33%] Building CXX object extern/audaspace/CMakeFiles/audaspace-py.dir/bindings/python/PyDynamicMusic.cpp.o [ 33%] Building CXX object 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source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/brushicons/gp_brush_pencil.png.c.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/respec/JOSResampleReaderCoeffLow.cpp.o [ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/brushicons/gp_brush_pen.png.c.o [ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/brushicons/gp_brush_ink.png.c.o [ 37%] Building CXX object extern/ceres/CMakeFiles/extern_ceres.dir/internal/ceres/covariance_impl.cc.o [ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/brushicons/gp_brush_inknoise.png.c.o [ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/brushicons/gp_brush_block.png.c.o [ 37%] Building C object 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[ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/brushicons/gp_brush_erase_hard.png.c.o [ 37%] Building CXX object intern/ghost/CMakeFiles/bf_intern_ghost.dir/intern/GHOST_TaskbarX11.cc.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/respec/JOSResampleReader.cpp.o [ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/brushicons/gp_brush_erase_stroke.png.c.o [ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/brushicons/curves_sculpt_add.png.c.o [ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/brushicons/curves_sculpt_comb.png.c.o [ 37%] Building CXX object intern/ghost/CMakeFiles/bf_intern_ghost.dir/intern/GHOST_WindowX11.cc.o [ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/brushicons/curves_sculpt_cut.png.c.o [ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/brushicons/curves_sculpt_delete.png.c.o [ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/brushicons/curves_sculpt_density.png.c.o [ 37%] Building CXX object extern/mantaflow/CMakeFiles/extern_mantaflow.dir/preprocessed/fileio/iomeshes.cpp.o [ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/brushicons/curves_sculpt_grow_shrink.png.c.o [ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/brushicons/curves_sculpt_pinch.png.c.o [ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/brushicons/curves_sculpt_puff.png.c.o [ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/brushicons/curves_sculpt_slide.png.c.o [ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/brushicons/curves_sculpt_smooth.png.c.o [ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/brushicons/curves_sculpt_snake_hook.png.c.o [ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/startup.blend.c.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/respec/LinearResample.cpp.o [ 37%] Building CXX object intern/ghost/CMakeFiles/bf_intern_ghost.dir/intern/GHOST_ContextGLX.cc.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/respec/LinearResampleReader.cpp.o [ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/blender_icons16.png.c.o [ 37%] Building CXX object intern/ghost/CMakeFiles/bf_intern_ghost.dir/intern/GHOST_DropTargetX11.cc.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/respec/Mixer.cpp.o [ 37%] Building CXX object extern/quadriflow/CMakeFiles/extern_quadriflow.dir/src/parametrizer.cpp.o [ 37%] Building C object source/blender/editors/datafiles/CMakeFiles/bf_editor_datafiles.dir/__/__/__/__/release/datafiles/blender_icons32.png.c.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/respec/ResampleReader.cpp.o [ 37%] Linking C static library ../../../../lib/libbf_editor_datafiles.a [ 37%] Built target bf_editor_datafiles [ 37%] Building CXX object intern/memutil/CMakeFiles/bf_intern_memutil.dir/intern/MEM_CacheLimiterC-Api.cpp.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/respec/SpecsChanger.cpp.o [ 37%] Building CXX object intern/ghost/CMakeFiles/bf_intern_ghost.dir/intern/GHOST_ContextEGL.cc.o [ 37%] Building CXX object extern/mantaflow/CMakeFiles/extern_mantaflow.dir/preprocessed/fileio/ioparticles.cpp.o [ 37%] Building CXX object intern/cycles/scene/CMakeFiles/cycles_scene.dir/mesh.cpp.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/sequence/AnimateableProperty.cpp.o [ 37%] Building CXX object intern/memutil/CMakeFiles/bf_intern_memutil.dir/intern/MEM_RefCountedC-Api.cpp.o [ 37%] Linking CXX static library ../../lib/libbf_intern_memutil.a [ 37%] Built target bf_intern_memutil [ 37%] Building CXX object intern/opencolorio/CMakeFiles/bf_intern_opencolorio.dir/ocio_capi.cc.o [ 37%] Building CXX object intern/opencolorio/CMakeFiles/bf_intern_opencolorio.dir/fallback_impl.cc.o [ 37%] Building CXX object intern/ghost/CMakeFiles/bf_intern_ghost.dir/intern/GHOST_SystemPathsUnix.cc.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/sequence/Double.cpp.o [ 37%] Building CXX object intern/libmv/CMakeFiles/bf_intern_libmv.dir/libmv/simple_pipeline/initialize_reconstruction.cc.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/sequence/DoubleReader.cpp.o [ 37%] Building CXX object intern/opencolorio/CMakeFiles/bf_intern_opencolorio.dir/ocio_impl.cc.o [ 37%] Linking CXX static library ../../lib/libbf_intern_ghost.a [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/sequence/PingPong.cpp.o [ 37%] Built target bf_intern_ghost [ 37%] Building CXX object intern/mantaflow/CMakeFiles/bf_intern_mantaflow.dir/intern/manta_python_API.cpp.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/sequence/Sequence.cpp.o [ 37%] Building CXX object intern/mantaflow/CMakeFiles/bf_intern_mantaflow.dir/intern/manta_fluid_API.cpp.o [ 37%] Building CXX object intern/opencolorio/CMakeFiles/bf_intern_opencolorio.dir/ocio_impl_glsl.cc.o [ 37%] Building CXX object extern/mantaflow/CMakeFiles/extern_mantaflow.dir/preprocessed/fileio/ioutil.cpp.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/sequence/SequenceData.cpp.o [ 37%] Building CXX object intern/mantaflow/CMakeFiles/bf_intern_mantaflow.dir/intern/MANTA_main.cpp.o [ 37%] Building CXX object extern/mantaflow/CMakeFiles/extern_mantaflow.dir/preprocessed/fileio/iovdb.cpp.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/sequence/SequenceEntry.cpp.o [ 37%] Building CXX object intern/cycles/scene/CMakeFiles/cycles_scene.dir/mesh_displace.cpp.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/sequence/SequenceHandle.cpp.o [ 37%] Linking CXX static library ../../lib/libbf_intern_opencolorio.a [ 37%] Built target bf_intern_opencolorio [ 37%] Building CXX object source/blender/editors/space_script/CMakeFiles/bf_editor_space_script.dir/script_edit.cc.o [ 37%] Building CXX object intern/libmv/CMakeFiles/bf_intern_libmv.dir/libmv/simple_pipeline/intersect.cc.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/sequence/SequenceReader.cpp.o [ 37%] Building CXX object extern/mantaflow/CMakeFiles/extern_mantaflow.dir/preprocessed/fileio/mantaio.cpp.o [ 37%] Building CXX object source/blender/editors/space_script/CMakeFiles/bf_editor_space_script.dir/script_ops.cc.o [ 37%] Building CXX object extern/quadriflow/CMakeFiles/extern_quadriflow.dir/src/parametrizer-flip.cpp.o [ 37%] Building CXX object extern/mantaflow/CMakeFiles/extern_mantaflow.dir/preprocessed/fileio/mantaio.h.reg.cpp.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/sequence/Superpose.cpp.o In file included from /usr/pkg/gcc12/include/c++/string:53, from /usr/pkg/gcc12/include/c++/bits/locale_classes.h:40, from /usr/pkg/gcc12/include/c++/bits/ios_base.h:41, from /usr/pkg/gcc12/include/c++/ios:42, from /usr/pkg/gcc12/include/c++/istream:38, from /usr/pkg/gcc12/include/c++/fstream:38, from /pbulk/work/graphics/blender/work/blender-4.2.1/intern/mantaflow/intern/MANTA_main.cpp:10: In member function 'std::__cxx11::basic_string<_CharT, _Traits, _Alloc>::size_type std::__cxx11::basic_string<_CharT, _Traits, _Alloc>::size() const [with _CharT = char; _Traits = std::char_traits; _Alloc = std::allocator]', inlined from 'std::basic_ostream<_CharT, _Traits>& std::operator<<(basic_ostream<_CharT, _Traits>&, const __cxx11::basic_string<_CharT, _Traits, _Allocator>&) [with _CharT = char; _Traits = char_traits; _Alloc = allocator]' at /usr/pkg/gcc12/include/c++/bits/basic_string.h:3900:61, inlined from 'std::string MANTA::getRealValue(const std::string&)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/mantaflow/intern/MANTA_main.cpp:1149:86: /usr/pkg/gcc12/include/c++/bits/basic_string.h:1076:16: warning: array subscript 1 is outside array bounds of 'std::aligned_storage<64, 8>::type [0]' [-Warray-bounds] 1076 | { return _M_string_length; } | ^~~~~~~~~~~~~~~~ In member function 'std::__cxx11::basic_string<_CharT, _Traits, _Alloc>::pointer std::__cxx11::basic_string<_CharT, _Traits, _Alloc>::_M_data() const [with _CharT = char; _Traits = std::char_traits; _Alloc = std::allocator]', inlined from 'const _CharT* std::__cxx11::basic_string<_CharT, _Traits, _Alloc>::data() const [with _CharT = char; _Traits = std::char_traits; _Alloc = std::allocator]' at /usr/pkg/gcc12/include/c++/bits/basic_string.h:2580:23, inlined from 'std::basic_ostream<_CharT, _Traits>& std::operator<<(basic_ostream<_CharT, _Traits>&, const __cxx11::basic_string<_CharT, _Traits, _Allocator>&) [with _CharT = char; _Traits = char_traits; _Alloc = allocator]' at /usr/pkg/gcc12/include/c++/bits/basic_string.h:3900:30, inlined from 'std::string MANTA::getRealValue(const std::string&)' at /pbulk/work/graphics/blender/work/blender-4.2.1/intern/mantaflow/intern/MANTA_main.cpp:1149:86: /usr/pkg/gcc12/include/c++/bits/basic_string.h:236:28: warning: array subscript 1 is outside array bounds of 'std::aligned_storage<64, 8>::type [0]' [-Warray-bounds] 236 | { return _M_dataplus._M_p; } | ^~~~ [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/sequence/SuperposeReader.cpp.o [ 37%] Building CXX object source/blender/editors/space_script/CMakeFiles/bf_editor_space_script.dir/space_script.cc.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/util/Barrier.cpp.o [ 37%] Building CXX object extern/mantaflow/CMakeFiles/extern_mantaflow.dir/preprocessed/fluidsolver.cpp.o [ 37%] Building CXX object intern/cycles/scene/CMakeFiles/cycles_scene.dir/mesh_subdivision.cpp.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/util/Buffer.cpp.o [ 37%] Linking CXX static library ../../lib/libbf_intern_mantaflow.a [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/util/BufferReader.cpp.o [ 37%] Built target bf_intern_mantaflow [ 37%] Building C object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_array.c.o [ 37%] Linking CXX static library ../../../../lib/libbf_editor_space_script.a [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/util/RingBuffer.cpp.o [ 37%] Built target bf_editor_space_script [ 37%] Building C object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_assert.c.o [ 37%] Building CXX object source/blender/blenfont/CMakeFiles/bf_blenfont.dir/intern/blf.cc.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/util/StreamBuffer.cpp.o [ 37%] Building CXX object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_color.cc.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/src/util/ThreadPool.cpp.o [ 37%] Building C object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_dial_2d.c.o [ 37%] Building C object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_dynstr.c.o [ 37%] Building CXX object extern/mantaflow/CMakeFiles/extern_mantaflow.dir/preprocessed/fluidsolver.h.reg.cpp.o [ 37%] Building CXX object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_filelist.cc.o [ 37%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/bindings/C/AUD_ThreadPool.cpp.o [ 37%] Building CXX object source/blender/blenfont/CMakeFiles/bf_blenfont.dir/intern/blf_default.cc.o [ 37%] Building CXX object extern/quadriflow/CMakeFiles/extern_quadriflow.dir/src/parametrizer-int.cpp.o [ 37%] Building C object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_ghash.c.o [ 38%] Building CXX object intern/cycles/scene/CMakeFiles/cycles_scene.dir/procedural.cpp.o [ 38%] Building CXX object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_ghash_utils.cc.o [ 38%] Building CXX object source/blender/blenfont/CMakeFiles/bf_blenfont.dir/intern/blf_dir.cc.o [ 39%] Building C object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_heap.c.o [ 39%] Building CXX object extern/mantaflow/CMakeFiles/extern_mantaflow.dir/preprocessed/general.cpp.o [ 39%] Building C object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_heap_simple.c.o [ 39%] Building CXX object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_index_range.cc.o [ 39%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/bindings/C/AUD_Source.cpp.o [ 39%] Building CXX object source/blender/blenfont/CMakeFiles/bf_blenfont.dir/intern/blf_font.cc.o [ 39%] Building C object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_kdopbvh.c.o [ 39%] Building CXX object extern/mantaflow/CMakeFiles/extern_mantaflow.dir/preprocessed/general.h.reg.cpp.o [ 39%] Building C object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_linklist.c.o [ 39%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/bindings/C/AUD_Device.cpp.o [ 39%] Building C object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_linklist_lockfree.c.o [ 39%] Building CXX object extern/mantaflow/CMakeFiles/extern_mantaflow.dir/preprocessed/grid.cpp.o [ 39%] Building C object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_memarena.c.o [ 39%] Building C object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_memblock.c.o [ 39%] Building C object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_memiter.c.o [ 39%] Building CXX object source/blender/blenfont/CMakeFiles/bf_blenfont.dir/intern/blf_font_default.cc.o [ 39%] Building C object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_mempool.c.o [ 39%] Building C object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_mmap.c.o [ 39%] Building CXX object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_subprocess.cc.o [ 39%] Building C object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/BLI_timer.c.o [ 39%] Building CXX object source/blender/blenfont/CMakeFiles/bf_blenfont.dir/intern/blf_glyph.cc.o [ 39%] Building C object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/DLRB_tree.c.o [ 39%] Building CXX object intern/cycles/scene/CMakeFiles/cycles_scene.dir/pointcloud.cpp.o [ 39%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/bindings/C/AUD_DynamicMusic.cpp.o [ 39%] Building CXX object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/array_store.cc.o [ 39%] Building CXX object extern/quadriflow/CMakeFiles/extern_quadriflow.dir/src/parametrizer-mesh.cpp.o [ 39%] Building CXX object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/array_store_utils.cc.o [ 39%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/bindings/C/AUD_Handle.cpp.o [ 39%] Building C object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/array_utils.c.o [ 39%] Building CXX object source/blender/blenfont/CMakeFiles/bf_blenfont.dir/intern/blf_thumbs.cc.o [ 39%] Building CXX object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/array_utils.cc.o [ 39%] Linking CXX static library ../../../lib/libbf_blenfont.a [ 39%] Built target bf_blenfont [ 39%] Building CXX object source/blender/ikplugin/CMakeFiles/bf_ikplugin.dir/intern/ikplugin_api.cc.o [ 39%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/bindings/C/AUD_PlaybackManager.cpp.o [ 39%] Building CXX object source/blender/ikplugin/CMakeFiles/bf_ikplugin.dir/intern/iksolver_plugin.cc.o [ 40%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/bindings/C/AUD_Sequence.cpp.o [ 40%] Building CXX object intern/cycles/scene/CMakeFiles/cycles_scene.dir/object.cpp.o [ 40%] Building C object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/astar.c.o [ 40%] Building CXX object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/atomic_disjoint_set.cc.o [ 40%] Building CXX object source/blender/ikplugin/CMakeFiles/bf_ikplugin.dir/intern/itasc_plugin.cc.o [ 40%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/bindings/C/AUD_Sound.cpp.o [ 40%] Building CXX object extern/quadriflow/CMakeFiles/extern_quadriflow.dir/src/parametrizer-scale.cpp.o [ 40%] Linking CXX static library ../../../lib/libbf_ikplugin.a [ 40%] Building CXX object extern/audaspace/CMakeFiles/audaspace.dir/bindings/C/AUD_Special.cpp.o [ 40%] Built target bf_ikplugin [ 40%] Building CXX object source/blender/gpu/CMakeFiles/bf_gpu.dir/intern/gpu_batch.cc.o [ 40%] Building CXX object intern/libmv/CMakeFiles/bf_intern_libmv.dir/libmv/simple_pipeline/keyframe_selection.cc.o [ 40%] Building CXX object source/blender/blenlib/CMakeFiles/bf_blenlib.dir/intern/bit_ref.cc.o [ 40%] Building CXX object source/blender/gpu/CMakeFiles/bf_gpu.dir/intern/gpu_batch_presets.cc.o [ 40%] Building 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Building CXX object extern/ceres/CMakeFiles/extern_ceres.dir/internal/ceres/line_search.cc.o [ 46%] Building CXX object source/blender/gpu/CMakeFiles/bf_gpu.dir/opengl/gl_framebuffer.cc.o [ 46%] Building CXX object source/blender/nodes/function/CMakeFiles/bf_nodes_function.dir/Unity/unity_2_cxx.cxx.o [ 46%] Building CXX object extern/mantaflow/CMakeFiles/extern_mantaflow.dir/preprocessed/plugin/apic.cpp.o [ 46%] Building CXX object source/blender/makesrna/intern/CMakeFiles/makesrna.dir/rna_material.cc.o [ 46%] Building CXX object intern/libmv/CMakeFiles/bf_intern_libmv.dir/libmv/tracking/trklt_region_tracker.cc.o [ 46%] Building CXX object source/blender/python/gpu/CMakeFiles/bf_python_gpu.dir/gpu_py_types.cc.o /pbulk/work/graphics/blender/work/blender-4.2.1/source/blender/gpu/opengl/gl_framebuffer.cc: In member function 'virtual void blender::gpu::GLFrameBuffer::subpass_transition_impl(GPUAttachmentState, blender::Span)': /pbulk/work/graphics/blender/work/blender-4.2.1/source/blender/gpu/opengl/gl_framebuffer.cc:244:7: error: 'glFramebufferFetchBarrierEXT' was not declared in this scope; did you mean 'glFramebufferReadBufferEXT'? 244 | glFramebufferFetchBarrierEXT(); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ | glFramebufferReadBufferEXT --- source/blender/gpu/CMakeFiles/bf_gpu.dir/opengl/gl_framebuffer.cc.o --- *** [source/blender/gpu/CMakeFiles/bf_gpu.dir/opengl/gl_framebuffer.cc.o] Error code 1 make[2]: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build 1 error make[2]: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build --- source/blender/gpu/CMakeFiles/bf_gpu.dir/all --- *** [source/blender/gpu/CMakeFiles/bf_gpu.dir/all] Error code 2 make[1]: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build A failure has been detected in another branch of the parallel make make[2]: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build --- source/blender/python/gpu/CMakeFiles/bf_python_gpu.dir/all --- *** [source/blender/python/gpu/CMakeFiles/bf_python_gpu.dir/all] Error code 2 make[1]: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build A failure has been detected in another branch of the parallel make make[2]: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build --- extern/ceres/CMakeFiles/extern_ceres.dir/all --- *** [extern/ceres/CMakeFiles/extern_ceres.dir/all] Error code 2 make[1]: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build A failure has been detected in another branch of the parallel make make[2]: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build --- source/blender/makesrna/intern/CMakeFiles/makesrna.dir/all --- *** [source/blender/makesrna/intern/CMakeFiles/makesrna.dir/all] Error code 2 make[1]: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build A failure has been detected in another branch of the parallel make make[2]: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build --- extern/mantaflow/CMakeFiles/extern_mantaflow.dir/all --- *** [extern/mantaflow/CMakeFiles/extern_mantaflow.dir/all] Error code 2 make[1]: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build A failure has been detected in another branch of the parallel make make[2]: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build --- source/blender/blenlib/CMakeFiles/bf_blenlib.dir/all --- *** [source/blender/blenlib/CMakeFiles/bf_blenlib.dir/all] Error code 2 make[1]: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build A failure has been detected in another branch of the parallel make make[2]: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build --- intern/libmv/CMakeFiles/bf_intern_libmv.dir/all --- *** [intern/libmv/CMakeFiles/bf_intern_libmv.dir/all] Error code 2 make[1]: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build A failure has been detected in another branch of the parallel make make[2]: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build --- source/blender/nodes/function/CMakeFiles/bf_nodes_function.dir/all --- *** [source/blender/nodes/function/CMakeFiles/bf_nodes_function.dir/all] Error code 2 make[1]: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build 8 errors make[1]: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build *** [all] Error code 2 make: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build 1 error make: stopped in /pbulk/work/graphics/blender/work/blender-4.2.1/cmake-pkgsrc-build *** Error code 2 Stop. make[1]: stopped in /usr/pkgsrc/graphics/blender *** Error code 1 Stop. make: stopped in /usr/pkgsrc/graphics/blender