=> Bootstrap dependency digest>=20211023: found digest-20220214 ===> Skipping vulnerability checks. WARNING: No /usr/pkg/pkgdb/pkg-vulnerabilities file found. WARNING: To fix run: `/usr/sbin/pkg_admin -K /usr/pkg/pkgdb fetch-pkg-vulnerabilities'. ===> Building for dhewm3-1.5.1nb19 [ 0%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Frustum.cpp.o [ 0%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Bounds.cpp.o [ 0%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Sphere.cpp.o [ 0%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Winding.cpp.o [ 0%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Winding2D.cpp.o [ 0%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Surface_SweptSpline.cpp.o [ 0%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/DrawVert.cpp.o [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Box.cpp.o [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Surface.cpp.o [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Surface_Patch.cpp.o [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/TraceModel.cpp.o [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/JointTransform.cpp.o [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/hashing/CRC32.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/hashing/MD4.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/hashing/MD5.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Angles.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Lcp.cpp.o /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/idlib/geometry/TraceModel.cpp: In member function 'int idTraceModel::GetOrderedSilhouetteEdges(const int*, int*) const': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/idlib/geometry/TraceModel.cpp:1174:34: warning: 'unsortedSilEdges[0]' may be used uninitialized in this function [-Wmaybe-uninitialized] silEdges[0] = unsortedSilEdges[0]; ~~~~~~~~~~~~~~~~~~^ [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Math.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Matrix.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Ode.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Plane.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Pluecker.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Polynomial.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Quat.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Rotation.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_Generic.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_AltiVec.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_MMX.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_3DNow.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_SSE2.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_SSE.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_SSE3.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Vector.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/BitMsg.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/LangDict.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/Lexer.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/Lib.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/containers/HashIndex.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/Dict.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/Str.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/Parser.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/MapFile.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/CmdArgs.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/Token.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/Base64.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/Timer.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/Heap.cpp.o [ 10%] Linking CXX static library libidlib.a [ 10%] Built target idlib [ 10%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Actor.cpp.o [ 10%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Camera.cpp.o [ 10%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Entity.cpp.o [ 11%] Building CXX object CMakeFiles/d3xp.dir/d3xp/AF.cpp.o [ 11%] Building CXX object CMakeFiles/base.dir/game/AF.cpp.o [ 11%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Cinematic.cpp.o [ 11%] Building CXX object CMakeFiles/d3xp.dir/d3xp/AFEntity.cpp.o [ 11%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Cinematic.cpp.o /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp: In member function 'short unsigned int idCinematicLocal::yuv_to_rgb(int, int, int)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp:942:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp:942:18: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp:943:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (r > 31) r = 31; if (g > 63) g = 63; if (b > 31) b = 31; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp:943:22: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (r > 31) r = 31; if (g > 63) g = 63; if (b > 31) b = 31; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp: In member function 'unsigned int idCinematicLocal::yuv_to_rgb24(int, int, int)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp:960:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp:960:18: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp:961:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (r > 255) r = 255; if (g > 255) g = 255; if (b > 255) b = 255; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp:961:24: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (r > 255) r = 255; if (g > 255) g = 255; if (b > 255) b = 255; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/d3xp/AF.cpp: In member function 'bool idAF::Load(idEntity*, const char*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/d3xp/AF.cpp:896:56: warning: comparison between 'enum declAFConstraintType_t' and 'enum constraintType_t' [-Wenum-compare] file->constraints[j]->type == constraint->GetType() ) { ^ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/game/AF.cpp: In member function 'bool idAF::Load(idEntity*, const char*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/game/AF.cpp:896:56: warning: comparison between 'enum declAFConstraintType_t' and 'enum constraintType_t' [-Wenum-compare] file->constraints[j]->type == constraint->GetType() ) { ^ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp: In member function 'short unsigned int idCinematicLocal::yuv_to_rgb(int, int, int)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp:942:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp:942:18: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp:943:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (r > 31) r = 31; if (g > 63) g = 63; if (b > 31) b = 31; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp:943:22: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (r > 31) r = 31; if (g > 63) g = 63; if (b > 31) b = 31; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp: In member function 'unsigned int idCinematicLocal::yuv_to_rgb24(int, int, int)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp:960:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp:960:18: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp:961:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (r > 255) r = 255; if (g > 255) g = 255; if (b > 255) b = 255; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Cinematic.cpp:961:24: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (r > 255) r = 255; if (g > 255) g = 255; if (b > 255) b = 255; ^~ [ 11%] Building CXX object CMakeFiles/dhewm3.dir/renderer/GuiModel.cpp.o [ 11%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/GuiModel.cpp.o [ 12%] Building CXX object CMakeFiles/d3xp.dir/d3xp/BrittleFracture.cpp.o [ 12%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Fx.cpp.o [ 12%] Building CXX object CMakeFiles/base.dir/game/AFEntity.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_files.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Image_files.cpp.o [ 12%] Building CXX object CMakeFiles/d3xp.dir/d3xp/GameEdit.cpp.o [ 12%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Game_local.cpp.o [ 12%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Game_network.cpp.o [ 13%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Image_init.cpp.o [ 14%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Item.cpp.o [ 14%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_init.cpp.o [ 14%] Building CXX object CMakeFiles/d3xp.dir/d3xp/IK.cpp.o [ 14%] Building CXX object CMakeFiles/base.dir/game/Actor.cpp.o [ 14%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Light.cpp.o [ 14%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Misc.cpp.o [ 14%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Image_load.cpp.o [ 15%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_load.cpp.o [ 15%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Mover.cpp.o [ 16%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Moveable.cpp.o [ 16%] Building CXX object CMakeFiles/d3xp.dir/d3xp/MultiplayerGame.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_process.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Image_process.cpp.o [ 16%] Building CXX object CMakeFiles/base.dir/game/Camera.cpp.o [ 16%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Player.cpp.o /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/d3xp/MultiplayerGame.cpp: In member function 'const char* idMultiplayerGame::GameTime()': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/d3xp/MultiplayerGame.cpp:835:13: warning: '%i' directive writing between 1 and 8 bytes into a region of size between 3 and 13 [-Wformat-overflow=] const char *idMultiplayerGame::GameTime() { ^~~~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/d3xp/MultiplayerGame.cpp:835:13: note: directive argument in the range [-4294940, 4294943] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/d3xp/MultiplayerGame.cpp:864:10: note: 'sprintf' output between 5 and 22 bytes into a destination of size 16 sprintf( buff, "%i:%i%i", m, t, s ); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~ [ 16%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_program.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Image_program.cpp.o [ 16%] Building CXX object CMakeFiles/d3xp.dir/d3xp/PlayerIcon.cpp.o [ 16%] Building CXX object CMakeFiles/d3xp.dir/d3xp/PlayerView.cpp.o [ 16%] Building CXX object CMakeFiles/base.dir/game/Entity.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Interaction.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Interaction.cpp.o [ 17%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Projectile.cpp.o [ 17%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Pvs.cpp.o [ 17%] Building CXX object CMakeFiles/d3xp.dir/d3xp/SecurityCamera.cpp.o [ 17%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Material.cpp.o [ 17%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Material.cpp.o [ 17%] Building CXX object CMakeFiles/d3xp.dir/d3xp/SmokeParticles.cpp.o [ 17%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Sound.cpp.o [ 18%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Target.cpp.o [ 18%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Trigger.cpp.o [ 18%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Weapon.cpp.o [ 19%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/MegaTexture.cpp.o [ 19%] Building CXX object CMakeFiles/d3xp.dir/d3xp/WorldSpawn.cpp.o [ 20%] Building CXX object CMakeFiles/dhewm3.dir/renderer/MegaTexture.cpp.o [ 20%] Building CXX object CMakeFiles/d3xp.dir/d3xp/ai/AAS.cpp.o [ 21%] Building CXX object CMakeFiles/base.dir/game/BrittleFracture.cpp.o [ 21%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model.cpp.o [ 22%] Building CXX object CMakeFiles/d3xp.dir/d3xp/ai/AAS_debug.cpp.o [ 22%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model.cpp.o [ 22%] Building CXX object CMakeFiles/d3xp.dir/d3xp/ai/AAS_pathing.cpp.o [ 22%] Building CXX object CMakeFiles/d3xp.dir/d3xp/ai/AAS_routing.cpp.o [ 22%] Building CXX object CMakeFiles/d3xp.dir/d3xp/ai/AI.cpp.o [ 22%] Building CXX object CMakeFiles/d3xp.dir/d3xp/ai/AI_events.cpp.o [ 22%] Building CXX object CMakeFiles/d3xp.dir/d3xp/ai/AI_pathing.cpp.o [ 22%] Building CXX object CMakeFiles/base.dir/game/Fx.cpp.o [ 23%] Building CXX object CMakeFiles/d3xp.dir/d3xp/ai/AI_Vagary.cpp.o [ 23%] Building CXX object CMakeFiles/d3xp.dir/d3xp/gamesys/DebugGraph.cpp.o [ 23%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/ModelDecal.cpp.o [ 23%] Building CXX object CMakeFiles/dhewm3.dir/renderer/ModelDecal.cpp.o In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/idlib/geometry/Winding2D.h:32:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/d3xp/ai/AI_pathing.cpp:31: /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/idlib/math/Vector.h: In function 'void GetPointOutsideObstacles(const obstacle_t*, int, idVec2&, int*, int*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/idlib/math/Vector.h:259:9: warning: 'bestPlane.idVec3::y' may be used uninitialized in this function [-Wmaybe-uninitialized] return idVec2( b.x * a, b.y * a ); ^~~~~~~~~~~~~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/d3xp/ai/AI_pathing.cpp:158:16: note: 'bestPlane.idVec3::y' was declared here idVec3 plane, bestPlane; ^~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/idlib/geometry/Winding2D.h:32:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/d3xp/ai/AI_pathing.cpp:31: /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/idlib/math/Vector.h:259:9: warning: 'bestPlane.idVec3::x' may be used uninitialized in this function [-Wmaybe-uninitialized] return idVec2( b.x * a, b.y * a ); ^~~~~~~~~~~~~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/d3xp/ai/AI_pathing.cpp:158:16: note: 'bestPlane.idVec3::x' was declared here idVec3 plane, bestPlane; ^~~~~~~~~ [ 23%] Building CXX object CMakeFiles/d3xp.dir/d3xp/gamesys/Class.cpp.o [ 23%] Building CXX object CMakeFiles/base.dir/game/GameEdit.cpp.o [ 23%] Building CXX object CMakeFiles/d3xp.dir/d3xp/gamesys/Event.cpp.o [ 23%] Building CXX object CMakeFiles/d3xp.dir/d3xp/gamesys/SaveGame.cpp.o [ 24%] Building CXX object CMakeFiles/d3xp.dir/d3xp/gamesys/SysCmds.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3.dir/renderer/ModelManager.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/ModelManager.cpp.o [ 24%] Building CXX object CMakeFiles/d3xp.dir/d3xp/gamesys/SysCvar.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3.dir/renderer/ModelOverlay.cpp.o [ 24%] Building CXX object CMakeFiles/d3xp.dir/d3xp/gamesys/TypeInfo.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/ModelOverlay.cpp.o [ 24%] Building CXX object CMakeFiles/d3xp.dir/d3xp/anim/Anim.cpp.o [ 24%] Building CXX object CMakeFiles/base.dir/game/Game_local.cpp.o [ 24%] Building CXX object CMakeFiles/d3xp.dir/d3xp/anim/Anim_Blend.cpp.o [ 25%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_beam.cpp.o [ 26%] Building CXX object CMakeFiles/d3xp.dir/d3xp/anim/Anim_Import.cpp.o [ 27%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_beam.cpp.o [ 27%] Building CXX object CMakeFiles/d3xp.dir/d3xp/anim/Anim_Testmodel.cpp.o [ 27%] Building CXX object CMakeFiles/d3xp.dir/d3xp/script/Script_Compiler.cpp.o [ 27%] Building CXX object CMakeFiles/d3xp.dir/d3xp/script/Script_Interpreter.cpp.o [ 27%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_ase.cpp.o [ 27%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_ase.cpp.o [ 27%] Building CXX object CMakeFiles/d3xp.dir/d3xp/script/Script_Program.cpp.o [ 27%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_liquid.cpp.o [ 28%] Building CXX object CMakeFiles/d3xp.dir/d3xp/script/Script_Thread.cpp.o [ 28%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Clip.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_liquid.cpp.o [ 28%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Force.cpp.o [ 28%] Building CXX object CMakeFiles/base.dir/game/Game_network.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_lwo.cpp.o [ 28%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Force_Constant.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_lwo.cpp.o [ 28%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Force_Drag.cpp.o [ 29%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Force_Field.cpp.o [ 29%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Force_Spring.cpp.o [ 29%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Physics.cpp.o [ 29%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Physics_AF.cpp.o [ 29%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Physics_Actor.cpp.o [ 30%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Physics_Base.cpp.o [ 30%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Physics_Monster.cpp.o [ 31%] Building CXX object CMakeFiles/base.dir/game/Item.cpp.o [ 31%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Physics_Parametric.cpp.o [ 31%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_ma.cpp.o [ 31%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_ma.cpp.o [ 31%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Physics_Player.cpp.o [ 31%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Physics_RigidBody.cpp.o [ 32%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Physics_Static.cpp.o [ 33%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_md3.cpp.o [ 34%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_md3.cpp.o [ 34%] Building CXX object CMakeFiles/base.dir/game/IK.cpp.o [ 34%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Push.cpp.o [ 34%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Physics_StaticMulti.cpp.o [ 34%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Grabber.cpp.o [ 34%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_md5.cpp.o [ 34%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_md5.cpp.o [ 34%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Force_Grab.cpp.o [ 34%] Building CXX object CMakeFiles/base.dir/game/Light.cpp.o [ 34%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderSystem_init.cpp.o [ 34%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_prt.cpp.o [ 34%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderEntity.cpp.o [ 35%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderSystem.cpp.o [ 35%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_sprite.cpp.o [ 35%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_prt.cpp.o [ 35%] Building CXX object CMakeFiles/base.dir/game/Misc.cpp.o [ 35%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld.cpp.o [ 35%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld_load.cpp.o [ 35%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld_demo.cpp.o [ 35%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_sprite.cpp.o [ 36%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld_portals.cpp.o [ 37%] Linking CXX shared library d3xp.so [ 37%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderEntity.cpp.o [ 37%] Building CXX object CMakeFiles/dhewm3.dir/renderer/VertexCache.cpp.o [ 37%] Building CXX object CMakeFiles/dhewm3.dir/renderer/draw_arb2.cpp.o [ 37%] Building CXX object CMakeFiles/dhewm3.dir/renderer/draw_common.cpp.o [ 38%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderSystem.cpp.o [ 38%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_backend.cpp.o [ 39%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_deform.cpp.o [ 39%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_font.cpp.o [ 39%] Building CXX object CMakeFiles/base.dir/game/Mover.cpp.o [ 39%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_guisurf.cpp.o [ 39%] Built target d3xp [ 39%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_light.cpp.o [ 39%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_lightrun.cpp.o [ 40%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_main.cpp.o [ 40%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_orderIndexes.cpp.o [ 40%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderSystem_init.cpp.o [ 40%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_polytope.cpp.o /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/tr_light.cpp: In function 'bool R_IssueEntityDefCallback(idRenderEntityLocal*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/tr_light.cpp:1090:73: warning: '*((void*)(& oldBounds)+12).idVec3::z' may be used uninitialized in this function [-Wmaybe-uninitialized] oldBounds[1][1] < def->referenceBounds[1][1] - CHECK_BOUNDS_EPSILON || [ 40%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_render.cpp.o [ 40%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_rendertools.cpp.o [ 41%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_shadowbounds.cpp.o [ 41%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_subview.cpp.o [ 41%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_stencilshadow.cpp.o [ 41%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_trace.cpp.o [ 41%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_trisurf.cpp.o [ 42%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_turboshadow.cpp.o [ 42%] Building CXX object CMakeFiles/dhewm3.dir/framework/CVarSystem.cpp.o [ 43%] Building CXX object CMakeFiles/base.dir/game/Moveable.cpp.o [ 43%] Building CXX object CMakeFiles/dhewm3.dir/framework/CmdSystem.cpp.o [ 43%] Building CXX object CMakeFiles/dhewm3.dir/framework/Common.cpp.o [ 43%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderWorld.cpp.o [ 43%] Building CXX object CMakeFiles/dhewm3.dir/framework/Compressor.cpp.o [ 44%] Building CXX object CMakeFiles/dhewm3.dir/framework/Console.cpp.o [ 44%] Building CXX object CMakeFiles/dhewm3.dir/framework/DemoFile.cpp.o [ 44%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclAF.cpp.o [ 44%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclEntityDef.cpp.o [ 44%] Building CXX object CMakeFiles/base.dir/game/MultiplayerGame.cpp.o [ 44%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclFX.cpp.o [ 45%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclManager.cpp.o [ 45%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclParticle.cpp.o [ 45%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderWorld_demo.cpp.o [ 45%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclPDA.cpp.o [ 45%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclSkin.cpp.o /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/game/MultiplayerGame.cpp: In member function 'const char* idMultiplayerGame::GameTime()': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/game/MultiplayerGame.cpp:534:13: warning: '%i' directive writing between 1 and 8 bytes into a region of size between 3 and 13 [-Wformat-overflow=] const char *idMultiplayerGame::GameTime() { ^~~~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/game/MultiplayerGame.cpp:534:13: note: directive argument in the range [-4294940, 4294943] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/game/MultiplayerGame.cpp:563:10: note: 'sprintf' output between 5 and 22 bytes into a destination of size 16 sprintf( buff, "%i:%i%i", m, t, s ); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~ [ 45%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclTable.cpp.o [ 45%] Building CXX object CMakeFiles/dhewm3.dir/framework/EditField.cpp.o [ 45%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderWorld_load.cpp.o [ 46%] Building CXX object CMakeFiles/dhewm3.dir/framework/EventLoop.cpp.o [ 46%] Building CXX object CMakeFiles/dhewm3.dir/framework/File.cpp.o [ 46%] Building CXX object CMakeFiles/dhewm3.dir/framework/FileSystem.cpp.o [ 46%] Building CXX object CMakeFiles/dhewm3.dir/framework/KeyInput.cpp.o [ 46%] Building CXX object CMakeFiles/dhewm3.dir/framework/UsercmdGen.cpp.o [ 47%] Building CXX object CMakeFiles/dhewm3.dir/framework/Session_menu.cpp.o [ 47%] Building CXX object CMakeFiles/dhewm3.dir/framework/Session.cpp.o [ 47%] Building CXX object CMakeFiles/base.dir/game/Player.cpp.o [ 47%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/AsyncClient.cpp.o [ 48%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderWorld_portals.cpp.o [ 48%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/AsyncNetwork.cpp.o [ 48%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/AsyncServer.cpp.o [ 49%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/MsgChannel.cpp.o [ 49%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/NetworkSystem.cpp.o [ 49%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/VertexCache.cpp.o [ 49%] Building C object CMakeFiles/dhewm3.dir/framework/minizip/ioapi.c.o [ 49%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/ServerScan.cpp.o cc1: warning: command line option '-Woverloaded-virtual' is valid for C++/ObjC++ but not for C [ 50%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_contacts.cpp.o [ 50%] Building CXX object CMakeFiles/dhewm3.dir/framework/minizip/unzip.cpp.o [ 50%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_contents.cpp.o [ 50%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_debug.cpp.o [ 50%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_files.cpp.o [ 50%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/draw_arb2.cpp.o [ 50%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_load.cpp.o [ 51%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_rotate.cpp.o [ 51%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_trace.cpp.o [ 51%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_translate.cpp.o [ 51%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/dmap.cpp.o [ 51%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/facebsp.cpp.o [ 51%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/draw_common.cpp.o [ 52%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/gldraw.cpp.o /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/dmap/dmap.cpp: In function 'void Dmap(const idCmdArgs&)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/dmap/dmap.cpp:198:6: warning: '.reg' directive writing 4 bytes into a region of size between 1 and 1024 [-Wformat-overflow=] void Dmap( const idCmdArgs &args ) { ^~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/dmap/dmap.cpp:312:10: note: 'sprintf' output between 5 and 1028 bytes into a destination of size 1024 sprintf( path, "%s.reg", dmapGlobals.mapFileBase ); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/dmap/dmap.cpp:198:6: warning: '.lin' directive writing 4 bytes into a region of size between 1 and 1024 [-Wformat-overflow=] void Dmap( const idCmdArgs &args ) { ^~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/dmap/dmap.cpp:322:9: note: 'sprintf' output between 5 and 1028 bytes into a destination of size 1024 sprintf( path, "%s.lin", dmapGlobals.mapFileBase ); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [ 52%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/glfile.cpp.o [ 52%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/leakfile.cpp.o [ 52%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/map.cpp.o [ 52%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/optimize.cpp.o [ 53%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/output.cpp.o [ 53%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_backend.cpp.o [ 53%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/portals.cpp.o [ 53%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/shadowopt3.cpp.o [ 53%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/tritjunction.cpp.o [ 53%] Building CXX object CMakeFiles/base.dir/game/PlayerIcon.cpp.o [ 53%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/tritools.cpp.o [ 54%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_deform.cpp.o [ 55%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/ubrush.cpp.o [ 55%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/usurface.cpp.o [ 55%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild.cpp.o [ 55%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild_file.cpp.o [ 55%] Building CXX object CMakeFiles/base.dir/game/PlayerView.cpp.o [ 55%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild_gravity.cpp.o [ 56%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild_ledge.cpp.o [ 56%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild_merge.cpp.o [ 56%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_font.cpp.o [ 56%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASCluster.cpp.o [ 56%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASFile.cpp.o [ 57%] Building CXX object CMakeFiles/base.dir/game/Projectile.cpp.o [ 57%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASFile_optimize.cpp.o [ 57%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_guisurf.cpp.o [ 58%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASFile_sample.cpp.o [ 58%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASReach.cpp.o [ 58%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASFileManager.cpp.o [ 58%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/Brush.cpp.o [ 58%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_light.cpp.o [ 58%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/BrushBSP.cpp.o [ 59%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/roqvq/NSBitmapImageRep.cpp.o [ 59%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/roqvq/codec.cpp.o [ 59%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/roqvq/roq.cpp.o /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp: In member function 'void codec::Segment(int*, float*, int, float)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:228:6: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (fy<0) fy = 0; if (fy>255) fy = 255; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:228:24: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (fy<0) fy = 0; if (fy>255) fy = 255; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp: In member function 'void codec::SparseEncode()': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1322:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1322:61: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1330:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1330:61: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp: In member function 'void codec::EncodeNothing()': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1423:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1423:61: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1431:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1431:61: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^ [ 59%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/roqvq/roqParam.cpp.o /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp: In member function 'void codec::VqData2(byte*, quadcel*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] } ^ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] void codec::VqData2( byte *cel, quadcel *pquad ) ^~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] [ 59%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/renderbump/renderbump.cpp.o [ 60%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_cache.cpp.o [ 60%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_decoder.cpp.o /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/tr_light.cpp: In function 'bool R_IssueEntityDefCallback(idRenderEntityLocal*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/tr_light.cpp:1090:73: warning: '*((void*)(& oldBounds)+12).idVec3::z' may be used uninitialized in this function [-Wmaybe-uninitialized] oldBounds[1][1] < def->referenceBounds[1][1] - CHECK_BOUNDS_EPSILON || [ 60%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_efxfile.cpp.o [ 60%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_emitter.cpp.o [ 60%] Building CXX object CMakeFiles/base.dir/game/Pvs.cpp.o [ 60%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_shader.cpp.o [ 60%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_lightrun.cpp.o [ 61%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_system.cpp.o [ 61%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_wavefile.cpp.o [ 61%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_world.cpp.o [ 61%] Building CXX object CMakeFiles/dhewm3.dir/ui/BindWindow.cpp.o [ 61%] Building CXX object CMakeFiles/dhewm3.dir/ui/ChoiceWindow.cpp.o [ 62%] Building CXX object CMakeFiles/dhewm3.dir/ui/DeviceContext.cpp.o [ 62%] Building CXX object CMakeFiles/dhewm3.dir/ui/EditWindow.cpp.o [ 62%] Building CXX object CMakeFiles/base.dir/game/SecurityCamera.cpp.o [ 63%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_main.cpp.o [ 63%] Building CXX object CMakeFiles/dhewm3.dir/ui/FieldWindow.cpp.o In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Material.h:32:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/ui/DeviceContext.h:35, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/ui/DeviceContext.cpp:32: /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/idlib/containers/List.h: In member function 'int idDeviceContext::FindFont(const char*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/idlib/containers/List.h:673:2: warning: 'fontInfo' may be used uninitialized in this function [-Wmaybe-uninitialized] list[ num ] = obj; ^~~~ [ 63%] Building CXX object CMakeFiles/dhewm3.dir/ui/GameBearShootWindow.cpp.o [ 63%] Building CXX object CMakeFiles/dhewm3.dir/ui/GameBustOutWindow.cpp.o [ 64%] Building CXX object CMakeFiles/dhewm3.dir/ui/GameSSDWindow.cpp.o [ 64%] Building CXX object CMakeFiles/dhewm3.dir/ui/GuiScript.cpp.o [ 64%] Building CXX object CMakeFiles/dhewm3.dir/ui/ListGUI.cpp.o [ 64%] Building CXX object CMakeFiles/base.dir/game/SmokeParticles.cpp.o [ 64%] Building CXX object CMakeFiles/dhewm3.dir/ui/ListWindow.cpp.o [ 64%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_orderIndexes.cpp.o [ 64%] Building CXX object CMakeFiles/dhewm3.dir/ui/MarkerWindow.cpp.o [ 65%] Building CXX object CMakeFiles/dhewm3.dir/ui/RegExp.cpp.o [ 65%] Building CXX object CMakeFiles/dhewm3.dir/ui/RenderWindow.cpp.o [ 65%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_polytope.cpp.o [ 65%] Building CXX object CMakeFiles/dhewm3.dir/ui/SimpleWindow.cpp.o [ 65%] Building CXX object CMakeFiles/base.dir/game/Sound.cpp.o [ 65%] Building CXX object CMakeFiles/dhewm3.dir/ui/SliderWindow.cpp.o [ 65%] Building CXX object CMakeFiles/dhewm3.dir/ui/UserInterface.cpp.o [ 65%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_render.cpp.o [ 66%] Building CXX object CMakeFiles/dhewm3.dir/ui/Window.cpp.o [ 66%] Building CXX object CMakeFiles/dhewm3.dir/ui/Winvar.cpp.o [ 66%] Building CXX object CMakeFiles/dhewm3.dir/sys/cpu.cpp.o [ 67%] Building CXX object CMakeFiles/base.dir/game/Target.cpp.o [ 67%] Building CXX object CMakeFiles/dhewm3.dir/sys/threads.cpp.o [ 67%] Building CXX object CMakeFiles/dhewm3.dir/sys/events.cpp.o [ 68%] Building CXX object CMakeFiles/dhewm3.dir/sys/sys_local.cpp.o [ 68%] Building CXX object CMakeFiles/dhewm3.dir/sys/posix/posix_net.cpp.o [ 68%] Building CXX object CMakeFiles/dhewm3.dir/sys/posix/posix_main.cpp.o [ 68%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_rendertools.cpp.o [ 68%] Building CXX object CMakeFiles/dhewm3.dir/sys/linux/main.cpp.o [ 68%] Building CXX object CMakeFiles/dhewm3.dir/sys/glimp.cpp.o [ 69%] Building CXX object CMakeFiles/dhewm3.dir/tools/edit_stub.cpp.o [ 69%] Building CXX object CMakeFiles/base.dir/game/Weapon.cpp.o [ 69%] Building CXX object CMakeFiles/base.dir/game/Trigger.cpp.o [ 69%] Building CXX object CMakeFiles/base.dir/game/WorldSpawn.cpp.o [ 69%] Building CXX object CMakeFiles/base.dir/game/ai/AAS.cpp.o [ 70%] Building CXX object CMakeFiles/base.dir/game/ai/AAS_debug.cpp.o [ 71%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_shadowbounds.cpp.o [ 71%] Linking CXX executable dhewm3 [ 71%] Building CXX object CMakeFiles/base.dir/game/ai/AAS_pathing.cpp.o [ 71%] Building CXX object CMakeFiles/base.dir/game/ai/AAS_routing.cpp.o [ 71%] Building CXX object CMakeFiles/base.dir/game/ai/AI.cpp.o [ 71%] Building CXX object CMakeFiles/base.dir/game/ai/AI_events.cpp.o ld: warning: libstdc++.so.7, needed by /pbulk/work/games/dhewm3/work/.buildlink/lib/libopenal.so, may conflict with libstdc++.so.9 [ 72%] Building CXX object CMakeFiles/base.dir/game/ai/AI_pathing.cpp.o [ 72%] Building CXX object CMakeFiles/base.dir/game/ai/AI_Vagary.cpp.o [ 72%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_stencilshadow.cpp.o [ 72%] Building CXX object CMakeFiles/base.dir/game/gamesys/DebugGraph.cpp.o In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/idlib/geometry/Winding2D.h:32:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/game/ai/AI_pathing.cpp:31: /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/idlib/math/Vector.h: In function 'void GetPointOutsideObstacles(const obstacle_t*, int, idVec2&, int*, int*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/idlib/math/Vector.h:259:9: warning: 'bestPlane.idVec3::y' may be used uninitialized in this function [-Wmaybe-uninitialized] return idVec2( b.x * a, b.y * a ); ^~~~~~~~~~~~~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/game/ai/AI_pathing.cpp:160:16: note: 'bestPlane.idVec3::y' was declared here idVec3 plane, bestPlane; ^~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/idlib/geometry/Winding2D.h:32:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/game/ai/AI_pathing.cpp:31: /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/idlib/math/Vector.h:259:9: warning: 'bestPlane.idVec3::x' may be used uninitialized in this function [-Wmaybe-uninitialized] return idVec2( b.x * a, b.y * a ); ^~~~~~~~~~~~~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/game/ai/AI_pathing.cpp:160:16: note: 'bestPlane.idVec3::x' was declared here idVec3 plane, bestPlane; ^~~~~~~~~ [ 72%] Building CXX object CMakeFiles/base.dir/game/gamesys/Class.cpp.o [ 72%] Building CXX object CMakeFiles/base.dir/game/gamesys/Event.cpp.o [ 72%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_subview.cpp.o [ 73%] Building CXX object CMakeFiles/base.dir/game/gamesys/SaveGame.cpp.o [ 73%] Building CXX object CMakeFiles/base.dir/game/gamesys/SysCmds.cpp.o [ 73%] Building CXX object CMakeFiles/base.dir/game/gamesys/SysCvar.cpp.o [ 73%] Built target dhewm3 [ 73%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_trisurf.cpp.o [ 73%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_trace.cpp.o [ 73%] Building CXX object CMakeFiles/base.dir/game/gamesys/TypeInfo.cpp.o [ 73%] Building CXX object CMakeFiles/base.dir/game/anim/Anim.cpp.o [ 74%] Building CXX object CMakeFiles/base.dir/game/anim/Anim_Blend.cpp.o [ 75%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_turboshadow.cpp.o [ 75%] Building CXX object CMakeFiles/base.dir/game/anim/Anim_Testmodel.cpp.o [ 75%] Building CXX object CMakeFiles/base.dir/game/anim/Anim_Import.cpp.o [ 75%] Building CXX object CMakeFiles/base.dir/game/script/Script_Compiler.cpp.o [ 75%] Building CXX object CMakeFiles/base.dir/game/script/Script_Interpreter.cpp.o [ 76%] Building CXX object CMakeFiles/base.dir/game/script/Script_Program.cpp.o [ 76%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/CVarSystem.cpp.o [ 76%] Building CXX object CMakeFiles/base.dir/game/script/Script_Thread.cpp.o [ 76%] Building CXX object CMakeFiles/base.dir/game/physics/Clip.cpp.o [ 76%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/CmdSystem.cpp.o [ 76%] Building CXX object CMakeFiles/base.dir/game/physics/Force.cpp.o [ 76%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/Common.cpp.o [ 76%] Building CXX object CMakeFiles/base.dir/game/physics/Force_Constant.cpp.o [ 76%] Building CXX object CMakeFiles/base.dir/game/physics/Force_Field.cpp.o [ 77%] Building CXX object CMakeFiles/base.dir/game/physics/Force_Drag.cpp.o [ 77%] Building CXX object CMakeFiles/base.dir/game/physics/Force_Spring.cpp.o [ 77%] Building CXX object CMakeFiles/base.dir/game/physics/Physics.cpp.o [ 77%] Building CXX object CMakeFiles/base.dir/game/physics/Physics_AF.cpp.o [ 78%] Building CXX object CMakeFiles/base.dir/game/physics/Physics_Actor.cpp.o [ 78%] Building CXX object CMakeFiles/base.dir/game/physics/Physics_Base.cpp.o [ 78%] Building CXX object CMakeFiles/base.dir/game/physics/Physics_Monster.cpp.o [ 78%] Building CXX object CMakeFiles/base.dir/game/physics/Physics_Player.cpp.o [ 78%] Building CXX object CMakeFiles/base.dir/game/physics/Physics_Parametric.cpp.o [ 78%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/Compressor.cpp.o [ 79%] Building CXX object CMakeFiles/base.dir/game/physics/Physics_RigidBody.cpp.o [ 79%] Building CXX object CMakeFiles/base.dir/game/physics/Physics_Static.cpp.o [ 79%] Building CXX object CMakeFiles/base.dir/game/physics/Physics_StaticMulti.cpp.o [ 80%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/Console.cpp.o [ 80%] Building CXX object CMakeFiles/base.dir/game/physics/Push.cpp.o [ 80%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DemoFile.cpp.o [ 80%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DeclAF.cpp.o [ 80%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DeclFX.cpp.o [ 80%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DeclEntityDef.cpp.o [ 80%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DeclPDA.cpp.o [ 80%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DeclParticle.cpp.o [ 81%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DeclManager.cpp.o [ 81%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DeclTable.cpp.o [ 81%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DeclSkin.cpp.o [ 82%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/EditField.cpp.o [ 82%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/EventLoop.cpp.o [ 82%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/File.cpp.o [ 82%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/KeyInput.cpp.o [ 82%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/FileSystem.cpp.o [ 83%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/UsercmdGen.cpp.o [ 83%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/Session_menu.cpp.o [ 83%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/Session.cpp.o [ 83%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/async/AsyncClient.cpp.o [ 83%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/async/AsyncNetwork.cpp.o [ 84%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/async/AsyncServer.cpp.o [ 84%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/async/MsgChannel.cpp.o [ 84%] Linking CXX shared library base.so [ 84%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/async/NetworkSystem.cpp.o [ 84%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/async/ServerScan.cpp.o [ 84%] Building C object CMakeFiles/dhewm3ded.dir/framework/minizip/ioapi.c.o cc1: warning: command line option '-Woverloaded-virtual' is valid for C++/ObjC++ but not for C [ 85%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/minizip/unzip.cpp.o [ 85%] Building CXX object CMakeFiles/dhewm3ded.dir/cm/CollisionModel_contacts.cpp.o [ 85%] Building CXX object CMakeFiles/dhewm3ded.dir/cm/CollisionModel_contents.cpp.o [ 85%] Building CXX object CMakeFiles/dhewm3ded.dir/cm/CollisionModel_debug.cpp.o [ 85%] Building CXX object CMakeFiles/dhewm3ded.dir/cm/CollisionModel_files.cpp.o [ 86%] Building CXX object CMakeFiles/dhewm3ded.dir/cm/CollisionModel_load.cpp.o [ 86%] Building CXX object CMakeFiles/dhewm3ded.dir/cm/CollisionModel_rotate.cpp.o [ 86%] Building CXX object CMakeFiles/dhewm3ded.dir/cm/CollisionModel_trace.cpp.o [ 86%] Built target base [ 86%] Building CXX object CMakeFiles/dhewm3ded.dir/cm/CollisionModel_translate.cpp.o [ 86%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/dmap.cpp.o [ 87%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/facebsp.cpp.o [ 87%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/gldraw.cpp.o [ 87%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/glfile.cpp.o [ 87%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/leakfile.cpp.o /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/dmap/dmap.cpp: In function 'void Dmap(const idCmdArgs&)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/dmap/dmap.cpp:198:6: warning: '.reg' directive writing 4 bytes into a region of size between 1 and 1024 [-Wformat-overflow=] void Dmap( const idCmdArgs &args ) { ^~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/dmap/dmap.cpp:312:10: note: 'sprintf' output between 5 and 1028 bytes into a destination of size 1024 sprintf( path, "%s.reg", dmapGlobals.mapFileBase ); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/dmap/dmap.cpp:198:6: warning: '.lin' directive writing 4 bytes into a region of size between 1 and 1024 [-Wformat-overflow=] void Dmap( const idCmdArgs &args ) { ^~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/dmap/dmap.cpp:322:9: note: 'sprintf' output between 5 and 1028 bytes into a destination of size 1024 sprintf( path, "%s.lin", dmapGlobals.mapFileBase ); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [ 87%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/map.cpp.o [ 88%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/optimize.cpp.o [ 88%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/output.cpp.o [ 88%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/portals.cpp.o [ 88%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/shadowopt3.cpp.o [ 88%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/tritjunction.cpp.o [ 89%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/tritools.cpp.o [ 89%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/ubrush.cpp.o [ 89%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/usurface.cpp.o [ 89%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASBuild.cpp.o [ 89%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASBuild_file.cpp.o [ 89%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASBuild_ledge.cpp.o [ 90%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASBuild_gravity.cpp.o [ 90%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASBuild_merge.cpp.o [ 90%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASCluster.cpp.o [ 90%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASFile.cpp.o [ 90%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASFile_optimize.cpp.o [ 91%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASFile_sample.cpp.o [ 91%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASReach.cpp.o [ 91%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASFileManager.cpp.o [ 91%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/Brush.cpp.o [ 91%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/BrushBSP.cpp.o [ 92%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/roqvq/NSBitmapImageRep.cpp.o [ 92%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/roqvq/codec.cpp.o [ 92%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/roqvq/roq.cpp.o [ 92%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/roqvq/roqParam.cpp.o [ 92%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/renderbump/renderbump.cpp.o [ 93%] Building CXX object CMakeFiles/dhewm3ded.dir/sound/snd_cache.cpp.o /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp: In member function 'void codec::Segment(int*, float*, int, float)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:228:6: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (fy<0) fy = 0; if (fy>255) fy = 255; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:228:24: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (fy<0) fy = 0; if (fy>255) fy = 255; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp: In member function 'void codec::SparseEncode()': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1322:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1322:61: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1330:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1330:61: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp: In member function 'void codec::EncodeNothing()': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1423:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1423:61: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1431:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1431:61: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^ [ 93%] Building CXX object CMakeFiles/dhewm3ded.dir/sound/snd_decoder.cpp.o /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp: In member function 'void codec::VqData2(byte*, quadcel*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] } ^ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] [ 93%] Building CXX object CMakeFiles/dhewm3ded.dir/sound/snd_efxfile.cpp.o /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] void codec::VqData2( byte *cel, quadcel *pquad ) ^~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] [ 93%] Building CXX object CMakeFiles/dhewm3ded.dir/sound/snd_emitter.cpp.o [ 93%] Building CXX object CMakeFiles/dhewm3ded.dir/sound/snd_shader.cpp.o [ 94%] Building CXX object CMakeFiles/dhewm3ded.dir/sound/snd_system.cpp.o [ 94%] Building CXX object CMakeFiles/dhewm3ded.dir/sound/snd_wavefile.cpp.o [ 94%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/BindWindow.cpp.o [ 94%] Building CXX object CMakeFiles/dhewm3ded.dir/sound/snd_world.cpp.o [ 95%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/DeviceContext.cpp.o [ 95%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/ChoiceWindow.cpp.o [ 95%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/EditWindow.cpp.o [ 95%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/FieldWindow.cpp.o In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/renderer/Material.h:32:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/ui/DeviceContext.h:35, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/ui/DeviceContext.cpp:32: /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/idlib/containers/List.h: In member function 'int idDeviceContext::FindFont(const char*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/idlib/containers/List.h:673:2: warning: 'fontInfo' may be used uninitialized in this function [-Wmaybe-uninitialized] list[ num ] = obj; ^~~~ [ 95%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/GameBearShootWindow.cpp.o [ 95%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/GameBustOutWindow.cpp.o [ 96%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/GameSSDWindow.cpp.o [ 96%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/GuiScript.cpp.o [ 96%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/ListGUI.cpp.o [ 96%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/ListWindow.cpp.o [ 96%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/MarkerWindow.cpp.o [ 97%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/RegExp.cpp.o [ 97%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/RenderWindow.cpp.o [ 97%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/SimpleWindow.cpp.o [ 97%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/SliderWindow.cpp.o [ 97%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/UserInterface.cpp.o [ 98%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/Window.cpp.o [ 98%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/Winvar.cpp.o [ 98%] Building CXX object CMakeFiles/dhewm3ded.dir/sys/stub/openal_stub.cpp.o /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'ALenum alGetError()': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:35:27: error: declaration of 'ALenum alGetError()' has a different exception specifier AL_API ALenum AL_APIENTRY alGetError() { ^~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:508:27: note: from previous declaration 'ALenum alGetError() noexcept' AL_API ALenum AL_APIENTRY alGetError(void) AL_API_NOEXCEPT; ^~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'ALboolean alIsSource(ALuint)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:39:30: error: declaration of 'ALboolean alIsSource(ALuint)' has a different exception specifier AL_API ALboolean AL_APIENTRY alIsSource( ALuint sid ) { ^~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:545:30: note: from previous declaration 'ALboolean alIsSource(ALuint) noexcept' AL_API ALboolean AL_APIENTRY alIsSource(ALuint source) AL_API_NOEXCEPT; ^~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void alGenBuffers(ALsizei, ALuint*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:43:25: error: declaration of 'void alGenBuffers(ALsizei, ALuint*)' has a different exception specifier AL_API void AL_APIENTRY alGenBuffers( ALsizei n, ALuint* buffers ) { } ^~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:589:25: note: from previous declaration 'void alGenBuffers(ALsizei, ALuint*) noexcept' AL_API void AL_APIENTRY alGenBuffers(ALsizei n, ALuint *buffers) AL_API_NOEXCEPT; ^~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void alSourceStop(ALuint)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:45:25: error: declaration of 'void alSourceStop(ALuint)' has a different exception specifier AL_API void AL_APIENTRY alSourceStop( ALuint sid ) { } ^~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:567:25: note: from previous declaration 'void alSourceStop(ALuint) noexcept' AL_API void AL_APIENTRY alSourceStop(ALuint source) AL_API_NOEXCEPT; ^~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void alGetSourcei(ALuint, ALenum, ALint*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:47:25: error: declaration of 'void alGetSourcei(ALuint, ALenum, ALint*)' has a different exception specifier AL_API void AL_APIENTRY alGetSourcei( ALuint sid, ALenum pname, ALint* value ) { } ^~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:559:25: note: from previous declaration 'void alGetSourcei(ALuint, ALenum, ALint*) noexcept' AL_API void AL_APIENTRY alGetSourcei(ALuint source, ALenum param, ALint *value) AL_API_NOEXCEPT; ^~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void alSource3i(ALuint, ALenum, ALint, ALint, ALint)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:49:25: error: declaration of 'void alSource3i(ALuint, ALenum, ALint, ALint, ALint)' has a different exception specifier AL_API void AL_APIENTRY alSource3i( ALuint sid, ALenum param, ALint value1, ALint value2, ALint value3 ) { } ^~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:552:25: note: from previous declaration 'void alSource3i(ALuint, ALenum, ALint, ALint, ALint) noexcept' AL_API void AL_APIENTRY alSource3i(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3) AL_API_NOEXCEPT; ^~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'const ALchar* alGetString(ALenum)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:52:34: error: declaration of 'const ALchar* alGetString(ALenum)' has a different exception specifier AL_API const ALchar* AL_APIENTRY alGetString( ALenum param ) { ^~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:494:34: note: from previous declaration 'const ALchar* alGetString(ALenum) noexcept' AL_API const ALchar* AL_APIENTRY alGetString(ALenum param) AL_API_NOEXCEPT; ^~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'ALint alGetInteger(ALenum)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:56:26: error: declaration of 'ALint alGetInteger(ALenum)' has a different exception specifier AL_API ALint AL_APIENTRY alGetInteger( ALenum param ) { return 0; } ^~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:500:26: note: from previous declaration 'ALint alGetInteger(ALenum) noexcept' AL_API ALint AL_APIENTRY alGetInteger(ALenum param) AL_API_NOEXCEPT; ^~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void alcSuspendContext(ALCcontext*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:58:27: error: declaration of 'void alcSuspendContext(ALCcontext*)' has a different exception specifier ALC_API void ALC_APIENTRY alcSuspendContext( ALCcontext *alcHandle ) { } ^~~~~~~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:40:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/alc.h:204:34: note: from previous declaration 'void alcSuspendContext(ALCcontext*) noexcept' ALC_API void ALC_APIENTRY alcSuspendContext(ALCcontext *context) ALC_API_NOEXCEPT; ^~~~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'ALCdevice* alcOpenDevice(const ALchar*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:60:34: error: declaration of 'ALCdevice* alcOpenDevice(const ALchar*)' has a different exception specifier ALC_API ALCdevice * ALC_APIENTRY alcOpenDevice( const ALchar *tokstr ) { ^~~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:40:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/alc.h:215:33: note: from previous declaration 'ALCdevice* alcOpenDevice(const ALCchar*) noexcept' ALC_API ALCdevice* ALC_APIENTRY alcOpenDevice(const ALCchar *devicename) ALC_API_NOEXCEPT; ^~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'ALCboolean alcIsExtensionPresent(ALCdevice*, const ALCchar*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:64:33: error: declaration of 'ALCboolean alcIsExtensionPresent(ALCdevice*, const ALCchar*)' has a different exception specifier ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent( ALCdevice *device, const ALCchar *extname ) { ^~~~~~~~~~~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:40:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/alc.h:230:33: note: from previous declaration 'ALCboolean alcIsExtensionPresent(ALCdevice*, const ALCchar*) noexcept' ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent(ALCdevice *device, const ALCchar *extname) ALC_API_NOEXCEPT; ^~~~~~~~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void alcGetIntegerv(ALCdevice*, ALCenum, ALCsizei, ALCint*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:68:27: error: declaration of 'void alcGetIntegerv(ALCdevice*, ALCenum, ALCsizei, ALCint*)' has a different exception specifier ALC_API void ALC_APIENTRY alcGetIntegerv(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values) {} ^~~~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:40:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/alc.h:247:37: note: from previous declaration 'void alcGetIntegerv(ALCdevice*, ALCenum, ALCsizei, ALCint*) noexcept' ALC_API void ALC_APIENTRY alcGetIntegerv(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values) ALC_API_NOEXCEPT; ^~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'ALCenum alcGetError(ALCdevice*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:70:30: error: declaration of 'ALCenum alcGetError(ALCdevice*)' has a different exception specifier ALC_API ALCenum ALC_APIENTRY alcGetError(ALCdevice *device) { ^~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:40:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/alc.h:222:30: note: from previous declaration 'ALCenum alcGetError(ALCdevice*) noexcept' ALC_API ALCenum ALC_APIENTRY alcGetError(ALCdevice *device) ALC_API_NOEXCEPT; ^~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void* alcGetProcAddress(ALCdevice*, const ALCchar*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:74:28: error: declaration of 'void* alcGetProcAddress(ALCdevice*, const ALCchar*)' has a different exception specifier ALC_API void* ALC_APIENTRY alcGetProcAddress(ALCdevice *device, const ALCchar *funcname) { ^~~~~~~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:40:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/alc.h:235:33: note: from previous declaration 'ALCvoid* alcGetProcAddress(ALCdevice*, const ALCchar*) noexcept' ALC_API ALCvoid* ALC_APIENTRY alcGetProcAddress(ALCdevice *device, const ALCchar *funcname) ALC_API_NOEXCEPT; ^~~~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void alDeleteBuffers(ALsizei, const ALuint*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:79:25: error: declaration of 'void alDeleteBuffers(ALsizei, const ALuint*)' has a different exception specifier AL_API void AL_APIENTRY alDeleteBuffers( ALsizei n, const ALuint* buffers ) { } ^~~~~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:591:25: note: from previous declaration 'void alDeleteBuffers(ALsizei, const ALuint*) noexcept' AL_API void AL_APIENTRY alDeleteBuffers(ALsizei n, const ALuint *buffers) AL_API_NOEXCEPT; ^~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'ALboolean alIsExtensionPresent(const ALchar*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:81:30: error: declaration of 'ALboolean alIsExtensionPresent(const ALchar*)' has a different exception specifier AL_API ALboolean AL_APIENTRY alIsExtensionPresent( const ALchar* fname ) { ^~~~~~~~~~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:511:30: note: from previous declaration 'ALboolean alIsExtensionPresent(const ALchar*) noexcept' AL_API ALboolean AL_APIENTRY alIsExtensionPresent(const ALchar *extname) AL_API_NOEXCEPT; ^~~~~~~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void alBufferData(ALuint, ALenum, const ALvoid*, ALsizei, ALsizei)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:85:25: error: declaration of 'void alBufferData(ALuint, ALenum, const ALvoid*, ALsizei, ALsizei)' has a different exception specifier AL_API void AL_APIENTRY alBufferData( ALuint buffer, ^~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:599:25: note: from previous declaration 'void alBufferData(ALuint, ALenum, const ALvoid*, ALsizei, ALsizei) noexcept' AL_API void AL_APIENTRY alBufferData(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei samplerate) AL_API_NOEXCEPT; ^~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'ALCboolean alcMakeContextCurrent(ALCcontext*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:91:33: error: declaration of 'ALCboolean alcMakeContextCurrent(ALCcontext*)' has a different exception specifier ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent( ALCcontext *alcHandle ) { ^~~~~~~~~~~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:40:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/alc.h:200:34: note: from previous declaration 'ALCboolean alcMakeContextCurrent(ALCcontext*) noexcept' ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent(ALCcontext *context) ALC_API_NOEXCEPT; ^~~~~~~~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'ALCvoid alcProcessContext(ALCcontext*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:95:30: error: declaration of 'ALCvoid alcProcessContext(ALCcontext*)' has a different exception specifier ALC_API ALCvoid ALC_APIENTRY alcProcessContext( ALCcontext *alcHandle ) { ^~~~~~~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:40:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/alc.h:202:34: note: from previous declaration 'void alcProcessContext(ALCcontext*) noexcept' ALC_API void ALC_APIENTRY alcProcessContext(ALCcontext *context) ALC_API_NOEXCEPT; ^~~~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'ALCvoid alcDestroyContext(ALCcontext*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:99:30: error: declaration of 'ALCvoid alcDestroyContext(ALCcontext*)' has a different exception specifier ALC_API ALCvoid ALC_APIENTRY alcDestroyContext( ALCcontext *alcHandle ) { ^~~~~~~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:40:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/alc.h:206:34: note: from previous declaration 'void alcDestroyContext(ALCcontext*) noexcept' ALC_API void ALC_APIENTRY alcDestroyContext(ALCcontext *context) ALC_API_NOEXCEPT; ^~~~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'const ALCchar* alcGetString(ALCdevice*, ALCenum)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:103:38: error: declaration of 'const ALCchar* alcGetString(ALCdevice*, ALCenum)' has a different exception specifier ALC_API const ALCchar * ALC_APIENTRY alcGetString( ALCdevice *deviceHandle, ALCenum token ) { ^~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:40:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/alc.h:245:37: note: from previous declaration 'const ALCchar* alcGetString(ALCdevice*, ALCenum) noexcept' ALC_API const ALCchar* ALC_APIENTRY alcGetString(ALCdevice *device, ALCenum param) ALC_API_NOEXCEPT; ^~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void alDeleteSources(ALsizei, const ALuint*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:107:25: error: declaration of 'void alDeleteSources(ALsizei, const ALuint*)' has a different exception specifier AL_API void AL_APIENTRY alDeleteSources( ALsizei n, const ALuint* sources ) { } ^~~~~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:543:25: note: from previous declaration 'void alDeleteSources(ALsizei, const ALuint*) noexcept' AL_API void AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources) AL_API_NOEXCEPT; ^~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'ALenum alGetEnumValue(const ALchar*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:109:27: error: declaration of 'ALenum alGetEnumValue(const ALchar*)' has a different exception specifier AL_API ALenum AL_APIENTRY alGetEnumValue( const ALchar* ename ) { ^~~~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:520:27: note: from previous declaration 'ALenum alGetEnumValue(const ALchar*) noexcept' AL_API ALenum AL_APIENTRY alGetEnumValue(const ALchar *ename) AL_API_NOEXCEPT; ^~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void* alGetProcAddress(const ALchar*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:113:26: error: declaration of 'void* alGetProcAddress(const ALchar*)' has a different exception specifier AL_API void* AL_APIENTRY alGetProcAddress( const ALchar* fname ) { ^~~~~~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:516:26: note: from previous declaration 'void* alGetProcAddress(const ALchar*) noexcept' AL_API void* AL_APIENTRY alGetProcAddress(const ALchar *fname) AL_API_NOEXCEPT; ^~~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'ALCcontext* alcCreateContext(ALCdevice*, const ALCint*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:117:35: error: declaration of 'ALCcontext* alcCreateContext(ALCdevice*, const ALCint*)' has a different exception specifier ALC_API ALCcontext * ALC_APIENTRY alcCreateContext( ALCdevice *dev, ^~~~~~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:40:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/alc.h:195:34: note: from previous declaration 'ALCcontext* alcCreateContext(ALCdevice*, const ALCint*) noexcept' ALC_API ALCcontext* ALC_APIENTRY alcCreateContext(ALCdevice *device, const ALCint *attrlist) ALC_API_NOEXCEPT; ^~~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void alListenerfv(ALenum, const ALfloat*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:122:25: error: declaration of 'void alListenerfv(ALenum, const ALfloat*)' has a different exception specifier AL_API void AL_APIENTRY alListenerfv( ALenum pname, const ALfloat* param ) { } ^~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:526:25: note: from previous declaration 'void alListenerfv(ALenum, const ALfloat*) noexcept' AL_API void AL_APIENTRY alListenerfv(ALenum param, const ALfloat *values) AL_API_NOEXCEPT; ^~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void alSourceQueueBuffers(ALuint, ALsizei, const ALuint*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:124:25: error: declaration of 'void alSourceQueueBuffers(ALuint, ALsizei, const ALuint*)' has a different exception specifier AL_API void AL_APIENTRY alSourceQueueBuffers( ALuint sid, ALsizei numEntries, const ALuint *bids ) { } ^~~~~~~~~~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:583:25: note: from previous declaration 'void alSourceQueueBuffers(ALuint, ALsizei, const ALuint*) noexcept' AL_API void AL_APIENTRY alSourceQueueBuffers(ALuint source, ALsizei nb, const ALuint *buffers) AL_API_NOEXCEPT; ^~~~~~~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void alSourcei(ALuint, ALenum, ALint)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:126:25: error: declaration of 'void alSourcei(ALuint, ALenum, ALint)' has a different exception specifier AL_API void AL_APIENTRY alSourcei( ALuint sid, ALenum param, ALint value ) { } ^~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:551:25: note: from previous declaration 'void alSourcei(ALuint, ALenum, ALint) noexcept' AL_API void AL_APIENTRY alSourcei(ALuint source, ALenum param, ALint value) AL_API_NOEXCEPT; ^~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void alListenerf(ALenum, ALfloat)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:128:25: error: declaration of 'void alListenerf(ALenum, ALfloat)' has a different exception specifier AL_API void AL_APIENTRY alListenerf( ALenum pname, ALfloat param ) { } ^~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:524:25: note: from previous declaration 'void alListenerf(ALenum, ALfloat) noexcept' AL_API void AL_APIENTRY alListenerf(ALenum param, ALfloat value) AL_API_NOEXCEPT; ^~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'ALCboolean alcCloseDevice(ALCdevice*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:130:33: error: declaration of 'ALCboolean alcCloseDevice(ALCdevice*)' has a different exception specifier ALC_API ALCboolean ALC_APIENTRY alcCloseDevice( ALCdevice *dev ) { return false; } ^~~~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:40:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/alc.h:217:33: note: from previous declaration 'ALCboolean alcCloseDevice(ALCdevice*) noexcept' ALC_API ALCboolean ALC_APIENTRY alcCloseDevice(ALCdevice *device) ALC_API_NOEXCEPT; ^~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'ALboolean alIsBuffer(ALuint)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:132:30: error: declaration of 'ALboolean alIsBuffer(ALuint)' has a different exception specifier AL_API ALboolean AL_APIENTRY alIsBuffer( ALuint buffer ) { ^~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:593:30: note: from previous declaration 'ALboolean alIsBuffer(ALuint) noexcept' AL_API ALboolean AL_APIENTRY alIsBuffer(ALuint buffer) AL_API_NOEXCEPT; ^~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void alSource3f(ALuint, ALenum, ALfloat, ALfloat, ALfloat)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:136:25: error: declaration of 'void alSource3f(ALuint, ALenum, ALfloat, ALfloat, ALfloat)' has a different exception specifier AL_API void AL_APIENTRY alSource3f( ALuint sid, ALenum param, ^~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:549:25: note: from previous declaration 'void alSource3f(ALuint, ALenum, ALfloat, ALfloat, ALfloat) noexcept' AL_API void AL_APIENTRY alSource3f(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3) AL_API_NOEXCEPT; ^~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void alGenSources(ALsizei, ALuint*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:139:25: error: declaration of 'void alGenSources(ALsizei, ALuint*)' has a different exception specifier AL_API void AL_APIENTRY alGenSources( ALsizei n, ALuint* sources ) { } ^~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:541:25: note: from previous declaration 'void alGenSources(ALsizei, ALuint*) noexcept' AL_API void AL_APIENTRY alGenSources(ALsizei n, ALuint *sources) AL_API_NOEXCEPT; ^~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void alSourcef(ALuint, ALenum, ALfloat)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:141:25: error: declaration of 'void alSourcef(ALuint, ALenum, ALfloat)' has a different exception specifier AL_API void AL_APIENTRY alSourcef( ALuint sid, ALenum param, ALfloat value ) { } ^~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:548:25: note: from previous declaration 'void alSourcef(ALuint, ALenum, ALfloat) noexcept' AL_API void AL_APIENTRY alSourcef(ALuint source, ALenum param, ALfloat value) AL_API_NOEXCEPT; ^~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void alSourceUnqueueBuffers(ALuint, ALsizei, ALuint*)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:143:25: error: declaration of 'void alSourceUnqueueBuffers(ALuint, ALsizei, ALuint*)' has a different exception specifier AL_API void AL_APIENTRY alSourceUnqueueBuffers( ALuint sid, ALsizei numEntries, ALuint *bids ) { } ^~~~~~~~~~~~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:585:25: note: from previous declaration 'void alSourceUnqueueBuffers(ALuint, ALsizei, ALuint*) noexcept' AL_API void AL_APIENTRY alSourceUnqueueBuffers(ALuint source, ALsizei nb, ALuint *buffers) AL_API_NOEXCEPT; ^~~~~~~~~~~~~~~~~~~~~~ /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp: In function 'void alSourcePlay(ALuint)': /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:145:25: error: declaration of 'void alSourcePlay(ALuint)' has a different exception specifier AL_API void AL_APIENTRY alSourcePlay( ALuint sid ) { } ^~~~~~~~~~~~ In file included from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sound/snd_local.h:39:0, from /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo/sys/stub/openal_stub.cpp:31: /pbulk/work/games/dhewm3/work/.buildlink/include/AL/al.h:565:25: note: from previous declaration 'void alSourcePlay(ALuint) noexcept' AL_API void AL_APIENTRY alSourcePlay(ALuint source) AL_API_NOEXCEPT; ^~~~~~~~~~~~ --- CMakeFiles/dhewm3ded.dir/sys/stub/openal_stub.cpp.o --- *** [CMakeFiles/dhewm3ded.dir/sys/stub/openal_stub.cpp.o] Error code 1 make[2]: stopped in /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo [ 98%] Building CXX object CMakeFiles/dhewm3ded.dir/sys/stub/stub_gl.cpp.o 1 error make[2]: stopped in /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo --- CMakeFiles/dhewm3ded.dir/all --- *** [CMakeFiles/dhewm3ded.dir/all] Error code 2 make[1]: stopped in /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo 1 error make[1]: stopped in /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo *** [all] Error code 2 make: stopped in /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo 1 error make: stopped in /pbulk/work/games/dhewm3/work/dhewm3-1.5.1/neo *** Error code 2 Stop. make[1]: stopped in /usr/pkgsrc/games/dhewm3 *** Error code 1 Stop. make: stopped in /usr/pkgsrc/games/dhewm3